/****************************************************************************
** Meta object code from reading C++ file 'qquick3dnode_p.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.15.19)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include <memory>
#include "../../../../kde-qtquick3d/src/quick3d/qquick3dnode_p.h"
#include <QtCore/qbytearray.h>
#include <QtCore/qmetatype.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'qquick3dnode_p.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 67
#error "This file was generated using the moc from 5.15.19. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
struct qt_meta_stringdata_QQuick3DNode_t {
    QByteArrayData data[69];
    char stringdata0[836];
};
#define QT_MOC_LITERAL(idx, ofs, len) \
    Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \
    qptrdiff(offsetof(qt_meta_stringdata_QQuick3DNode_t, stringdata0) + ofs \
        - idx * sizeof(QByteArrayData)) \
    )
static const qt_meta_stringdata_QQuick3DNode_t qt_meta_stringdata_QQuick3DNode = {
    {
QT_MOC_LITERAL(0, 0, 12), // "QQuick3DNode"
QT_MOC_LITERAL(1, 13, 8), // "xChanged"
QT_MOC_LITERAL(2, 22, 0), // ""
QT_MOC_LITERAL(3, 23, 8), // "yChanged"
QT_MOC_LITERAL(4, 32, 8), // "zChanged"
QT_MOC_LITERAL(5, 41, 15), // "rotationChanged"
QT_MOC_LITERAL(6, 57, 20), // "eulerRotationChanged"
QT_MOC_LITERAL(7, 78, 15), // "positionChanged"
QT_MOC_LITERAL(8, 94, 12), // "scaleChanged"
QT_MOC_LITERAL(9, 107, 12), // "pivotChanged"
QT_MOC_LITERAL(10, 120, 19), // "localOpacityChanged"
QT_MOC_LITERAL(11, 140, 14), // "visibleChanged"
QT_MOC_LITERAL(12, 155, 21), // "sceneTransformChanged"
QT_MOC_LITERAL(13, 177, 20), // "scenePositionChanged"
QT_MOC_LITERAL(14, 198, 20), // "sceneRotationChanged"
QT_MOC_LITERAL(15, 219, 17), // "sceneScaleChanged"
QT_MOC_LITERAL(16, 237, 18), // "staticFlagsChanged"
QT_MOC_LITERAL(17, 256, 4), // "setX"
QT_MOC_LITERAL(18, 261, 1), // "x"
QT_MOC_LITERAL(19, 263, 4), // "setY"
QT_MOC_LITERAL(20, 268, 1), // "y"
QT_MOC_LITERAL(21, 270, 4), // "setZ"
QT_MOC_LITERAL(22, 275, 1), // "z"
QT_MOC_LITERAL(23, 277, 11), // "setRotation"
QT_MOC_LITERAL(24, 289, 8), // "rotation"
QT_MOC_LITERAL(25, 298, 16), // "setEulerRotation"
QT_MOC_LITERAL(26, 315, 13), // "eulerRotation"
QT_MOC_LITERAL(27, 329, 11), // "setPosition"
QT_MOC_LITERAL(28, 341, 8), // "position"
QT_MOC_LITERAL(29, 350, 8), // "setScale"
QT_MOC_LITERAL(30, 359, 5), // "scale"
QT_MOC_LITERAL(31, 365, 8), // "setPivot"
QT_MOC_LITERAL(32, 374, 5), // "pivot"
QT_MOC_LITERAL(33, 380, 15), // "setLocalOpacity"
QT_MOC_LITERAL(34, 396, 7), // "opacity"
QT_MOC_LITERAL(35, 404, 10), // "setVisible"
QT_MOC_LITERAL(36, 415, 7), // "visible"
QT_MOC_LITERAL(37, 423, 14), // "setStaticFlags"
QT_MOC_LITERAL(38, 438, 11), // "staticFlags"
QT_MOC_LITERAL(39, 450, 6), // "rotate"
QT_MOC_LITERAL(40, 457, 7), // "degrees"
QT_MOC_LITERAL(41, 465, 4), // "axis"
QT_MOC_LITERAL(42, 470, 14), // "TransformSpace"
QT_MOC_LITERAL(43, 485, 5), // "space"
QT_MOC_LITERAL(44, 491, 18), // "mapPositionToScene"
QT_MOC_LITERAL(45, 510, 13), // "localPosition"
QT_MOC_LITERAL(46, 524, 20), // "mapPositionFromScene"
QT_MOC_LITERAL(47, 545, 13), // "scenePosition"
QT_MOC_LITERAL(48, 559, 17), // "mapPositionToNode"
QT_MOC_LITERAL(49, 577, 13), // "QQuick3DNode*"
QT_MOC_LITERAL(50, 591, 4), // "node"
QT_MOC_LITERAL(51, 596, 19), // "mapPositionFromNode"
QT_MOC_LITERAL(52, 616, 19), // "mapDirectionToScene"
QT_MOC_LITERAL(53, 636, 14), // "localDirection"
QT_MOC_LITERAL(54, 651, 21), // "mapDirectionFromScene"
QT_MOC_LITERAL(55, 673, 14), // "sceneDirection"
QT_MOC_LITERAL(56, 688, 18), // "mapDirectionToNode"
QT_MOC_LITERAL(57, 707, 20), // "mapDirectionFromNode"
QT_MOC_LITERAL(58, 728, 7), // "forward"
QT_MOC_LITERAL(59, 736, 2), // "up"
QT_MOC_LITERAL(60, 739, 5), // "right"
QT_MOC_LITERAL(61, 745, 13), // "sceneRotation"
QT_MOC_LITERAL(62, 759, 10), // "sceneScale"
QT_MOC_LITERAL(63, 770, 14), // "sceneTransform"
QT_MOC_LITERAL(64, 785, 10), // "LocalSpace"
QT_MOC_LITERAL(65, 796, 11), // "ParentSpace"
QT_MOC_LITERAL(66, 808, 10), // "SceneSpace"
QT_MOC_LITERAL(67, 819, 11), // "StaticFlags"
QT_MOC_LITERAL(68, 831, 4) // "None"

    },
    "QQuick3DNode\0xChanged\0\0yChanged\0"
    "zChanged\0rotationChanged\0eulerRotationChanged\0"
    "positionChanged\0scaleChanged\0pivotChanged\0"
    "localOpacityChanged\0visibleChanged\0"
    "sceneTransformChanged\0scenePositionChanged\0"
    "sceneRotationChanged\0sceneScaleChanged\0"
    "staticFlagsChanged\0setX\0x\0setY\0y\0setZ\0"
    "z\0setRotation\0rotation\0setEulerRotation\0"
    "eulerRotation\0setPosition\0position\0"
    "setScale\0scale\0setPivot\0pivot\0"
    "setLocalOpacity\0opacity\0setVisible\0"
    "visible\0setStaticFlags\0staticFlags\0"
    "rotate\0degrees\0axis\0TransformSpace\0"
    "space\0mapPositionToScene\0localPosition\0"
    "mapPositionFromScene\0scenePosition\0"
    "mapPositionToNode\0QQuick3DNode*\0node\0"
    "mapPositionFromNode\0mapDirectionToScene\0"
    "localDirection\0mapDirectionFromScene\0"
    "sceneDirection\0mapDirectionToNode\0"
    "mapDirectionFromNode\0forward\0up\0right\0"
    "sceneRotation\0sceneScale\0sceneTransform\0"
    "LocalSpace\0ParentSpace\0SceneSpace\0"
    "StaticFlags\0None"
};
#undef QT_MOC_LITERAL

static const uint qt_meta_data_QQuick3DNode[] = {

 // content:
       8,       // revision
       0,       // classname
       0,    0, // classinfo
      35,   14, // methods
      18,  311, // properties
       2,  401, // enums/sets
       0,    0, // constructors
       0,       // flags
      15,       // signalCount

 // signals: name, argc, parameters, tag, flags
       1,    0,  224,    2, 0x06 /* Public */,
       3,    0,  225,    2, 0x06 /* Public */,
       4,    0,  226,    2, 0x06 /* Public */,
       5,    0,  227,    2, 0x86 /* Public | MethodRevisioned */,
       6,    0,  228,    2, 0x86 /* Public | MethodRevisioned */,
       7,    0,  229,    2, 0x06 /* Public */,
       8,    0,  230,    2, 0x06 /* Public */,
       9,    0,  231,    2, 0x06 /* Public */,
      10,    0,  232,    2, 0x06 /* Public */,
      11,    0,  233,    2, 0x06 /* Public */,
      12,    0,  234,    2, 0x06 /* Public */,
      13,    0,  235,    2, 0x06 /* Public */,
      14,    0,  236,    2, 0x06 /* Public */,
      15,    0,  237,    2, 0x06 /* Public */,
      16,    0,  238,    2, 0x06 /* Public */,

 // slots: name, argc, parameters, tag, flags
      17,    1,  239,    2, 0x0a /* Public */,
      19,    1,  242,    2, 0x0a /* Public */,
      21,    1,  245,    2, 0x0a /* Public */,
      23,    1,  248,    2, 0x8a /* Public | MethodRevisioned */,
      25,    1,  251,    2, 0x8a /* Public | MethodRevisioned */,
      27,    1,  254,    2, 0x0a /* Public */,
      29,    1,  257,    2, 0x0a /* Public */,
      31,    1,  260,    2, 0x0a /* Public */,
      33,    1,  263,    2, 0x0a /* Public */,
      35,    1,  266,    2, 0x0a /* Public */,
      37,    1,  269,    2, 0x0a /* Public */,

 // methods: name, argc, parameters, tag, flags
      39,    3,  272,    2, 0x02 /* Public */,
      44,    1,  279,    2, 0x02 /* Public */,
      46,    1,  282,    2, 0x02 /* Public */,
      48,    2,  285,    2, 0x02 /* Public */,
      51,    2,  290,    2, 0x02 /* Public */,
      52,    1,  295,    2, 0x02 /* Public */,
      54,    1,  298,    2, 0x02 /* Public */,
      56,    2,  301,    2, 0x02 /* Public */,
      57,    2,  306,    2, 0x02 /* Public */,

 // signals: revision
       0,
       0,
       0,
       1,
       1,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,

 // slots: revision
       0,
       0,
       0,
       1,
       1,
       0,
       0,
       0,
       0,
       0,
       0,

 // methods: revision
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,

 // signals: parameters
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,

 // slots: parameters
    QMetaType::Void, QMetaType::Float,   18,
    QMetaType::Void, QMetaType::Float,   20,
    QMetaType::Void, QMetaType::Float,   22,
    QMetaType::Void, QMetaType::QQuaternion,   24,
    QMetaType::Void, QMetaType::QVector3D,   26,
    QMetaType::Void, QMetaType::QVector3D,   28,
    QMetaType::Void, QMetaType::QVector3D,   30,
    QMetaType::Void, QMetaType::QVector3D,   32,
    QMetaType::Void, QMetaType::Float,   34,
    QMetaType::Void, QMetaType::Bool,   36,
    QMetaType::Void, QMetaType::Int,   38,

 // methods: parameters
    QMetaType::Void, QMetaType::QReal, QMetaType::QVector3D, 0x80000000 | 42,   40,   41,   43,
    QMetaType::QVector3D, QMetaType::QVector3D,   45,
    QMetaType::QVector3D, QMetaType::QVector3D,   47,
    QMetaType::QVector3D, 0x80000000 | 49, QMetaType::QVector3D,   50,   45,
    QMetaType::QVector3D, 0x80000000 | 49, QMetaType::QVector3D,   50,   45,
    QMetaType::QVector3D, QMetaType::QVector3D,   53,
    QMetaType::QVector3D, QMetaType::QVector3D,   55,
    QMetaType::QVector3D, 0x80000000 | 49, QMetaType::QVector3D,   50,   53,
    QMetaType::QVector3D, 0x80000000 | 49, QMetaType::QVector3D,   50,   53,

 // properties: name, type, flags
      18, QMetaType::Float, 0x00495103,
      20, QMetaType::Float, 0x00495103,
      22, QMetaType::Float, 0x00495103,
      24, QMetaType::QQuaternion, 0x00c95103,
      26, QMetaType::QVector3D, 0x00c95103,
      28, QMetaType::QVector3D, 0x00495103,
      30, QMetaType::QVector3D, 0x00495103,
      32, QMetaType::QVector3D, 0x00495103,
      34, QMetaType::Float, 0x00495003,
      36, QMetaType::Bool, 0x00495103,
      58, QMetaType::QVector3D, 0x00095001,
      59, QMetaType::QVector3D, 0x00095001,
      60, QMetaType::QVector3D, 0x00095001,
      47, QMetaType::QVector3D, 0x00495001,
      61, QMetaType::QQuaternion, 0x00c95001,
      62, QMetaType::QVector3D, 0x00495001,
      63, QMetaType::QMatrix4x4, 0x00495001,
      38, QMetaType::Int, 0x00c95103,

 // properties: notify_signal_id
       0,
       1,
       2,
       3,
       4,
       5,
       6,
       7,
       8,
       9,
       0,
       0,
       0,
      11,
      12,
      13,
      10,
      14,

 // properties: revision
       0,
       0,
       0,
       1,
       1,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       1,
       0,
       0,
       1,

 // enums: name, alias, flags, count, data
      42,   42, 0x0,    3,  411,
      67,   67, 0x0,    1,  417,

 // enum data: key, value
      64, uint(QQuick3DNode::LocalSpace),
      65, uint(QQuick3DNode::ParentSpace),
      66, uint(QQuick3DNode::SceneSpace),
      68, uint(QQuick3DNode::None),

       0        // eod
};

void QQuick3DNode::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        auto *_t = static_cast<QQuick3DNode *>(_o);
        (void)_t;
        switch (_id) {
        case 0: _t->xChanged(); break;
        case 1: _t->yChanged(); break;
        case 2: _t->zChanged(); break;
        case 3: _t->rotationChanged(); break;
        case 4: _t->eulerRotationChanged(); break;
        case 5: _t->positionChanged(); break;
        case 6: _t->scaleChanged(); break;
        case 7: _t->pivotChanged(); break;
        case 8: _t->localOpacityChanged(); break;
        case 9: _t->visibleChanged(); break;
        case 10: _t->sceneTransformChanged(); break;
        case 11: _t->scenePositionChanged(); break;
        case 12: _t->sceneRotationChanged(); break;
        case 13: _t->sceneScaleChanged(); break;
        case 14: _t->staticFlagsChanged(); break;
        case 15: _t->setX((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 16: _t->setY((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 17: _t->setZ((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 18: _t->setRotation((*reinterpret_cast< const QQuaternion(*)>(_a[1]))); break;
        case 19: _t->setEulerRotation((*reinterpret_cast< const QVector3D(*)>(_a[1]))); break;
        case 20: _t->setPosition((*reinterpret_cast< const QVector3D(*)>(_a[1]))); break;
        case 21: _t->setScale((*reinterpret_cast< const QVector3D(*)>(_a[1]))); break;
        case 22: _t->setPivot((*reinterpret_cast< const QVector3D(*)>(_a[1]))); break;
        case 23: _t->setLocalOpacity((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 24: _t->setVisible((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 25: _t->setStaticFlags((*reinterpret_cast< int(*)>(_a[1]))); break;
        case 26: _t->rotate((*reinterpret_cast< qreal(*)>(_a[1])),(*reinterpret_cast< const QVector3D(*)>(_a[2])),(*reinterpret_cast< TransformSpace(*)>(_a[3]))); break;
        case 27: { QVector3D _r = _t->mapPositionToScene((*reinterpret_cast< const QVector3D(*)>(_a[1])));
            if (_a[0]) *reinterpret_cast< QVector3D*>(_a[0]) = std::move(_r); }  break;
        case 28: { QVector3D _r = _t->mapPositionFromScene((*reinterpret_cast< const QVector3D(*)>(_a[1])));
            if (_a[0]) *reinterpret_cast< QVector3D*>(_a[0]) = std::move(_r); }  break;
        case 29: { QVector3D _r = _t->mapPositionToNode((*reinterpret_cast< QQuick3DNode*(*)>(_a[1])),(*reinterpret_cast< const QVector3D(*)>(_a[2])));
            if (_a[0]) *reinterpret_cast< QVector3D*>(_a[0]) = std::move(_r); }  break;
        case 30: { QVector3D _r = _t->mapPositionFromNode((*reinterpret_cast< QQuick3DNode*(*)>(_a[1])),(*reinterpret_cast< const QVector3D(*)>(_a[2])));
            if (_a[0]) *reinterpret_cast< QVector3D*>(_a[0]) = std::move(_r); }  break;
        case 31: { QVector3D _r = _t->mapDirectionToScene((*reinterpret_cast< const QVector3D(*)>(_a[1])));
            if (_a[0]) *reinterpret_cast< QVector3D*>(_a[0]) = std::move(_r); }  break;
        case 32: { QVector3D _r = _t->mapDirectionFromScene((*reinterpret_cast< const QVector3D(*)>(_a[1])));
            if (_a[0]) *reinterpret_cast< QVector3D*>(_a[0]) = std::move(_r); }  break;
        case 33: { QVector3D _r = _t->mapDirectionToNode((*reinterpret_cast< QQuick3DNode*(*)>(_a[1])),(*reinterpret_cast< const QVector3D(*)>(_a[2])));
            if (_a[0]) *reinterpret_cast< QVector3D*>(_a[0]) = std::move(_r); }  break;
        case 34: { QVector3D _r = _t->mapDirectionFromNode((*reinterpret_cast< QQuick3DNode*(*)>(_a[1])),(*reinterpret_cast< const QVector3D(*)>(_a[2])));
            if (_a[0]) *reinterpret_cast< QVector3D*>(_a[0]) = std::move(_r); }  break;
        default: ;
        }
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        switch (_id) {
        default: *reinterpret_cast<int*>(_a[0]) = -1; break;
        case 29:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DNode* >(); break;
            }
            break;
        case 30:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DNode* >(); break;
            }
            break;
        case 33:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DNode* >(); break;
            }
            break;
        case 34:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DNode* >(); break;
            }
            break;
        }
    } else if (_c == QMetaObject::IndexOfMethod) {
        int *result = reinterpret_cast<int *>(_a[0]);
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::xChanged)) {
                *result = 0;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::yChanged)) {
                *result = 1;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::zChanged)) {
                *result = 2;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::rotationChanged)) {
                *result = 3;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::eulerRotationChanged)) {
                *result = 4;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::positionChanged)) {
                *result = 5;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::scaleChanged)) {
                *result = 6;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::pivotChanged)) {
                *result = 7;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::localOpacityChanged)) {
                *result = 8;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::visibleChanged)) {
                *result = 9;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::sceneTransformChanged)) {
                *result = 10;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::scenePositionChanged)) {
                *result = 11;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::sceneRotationChanged)) {
                *result = 12;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::sceneScaleChanged)) {
                *result = 13;
                return;
            }
        }
        {
            using _t = void (QQuick3DNode::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DNode::staticFlagsChanged)) {
                *result = 14;
                return;
            }
        }
    }
#ifndef QT_NO_PROPERTIES
    else if (_c == QMetaObject::ReadProperty) {
        auto *_t = static_cast<QQuick3DNode *>(_o);
        (void)_t;
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast< float*>(_v) = _t->x(); break;
        case 1: *reinterpret_cast< float*>(_v) = _t->y(); break;
        case 2: *reinterpret_cast< float*>(_v) = _t->z(); break;
        case 3: *reinterpret_cast< QQuaternion*>(_v) = _t->rotation(); break;
        case 4: *reinterpret_cast< QVector3D*>(_v) = _t->eulerRotation(); break;
        case 5: *reinterpret_cast< QVector3D*>(_v) = _t->position(); break;
        case 6: *reinterpret_cast< QVector3D*>(_v) = _t->scale(); break;
        case 7: *reinterpret_cast< QVector3D*>(_v) = _t->pivot(); break;
        case 8: *reinterpret_cast< float*>(_v) = _t->localOpacity(); break;
        case 9: *reinterpret_cast< bool*>(_v) = _t->visible(); break;
        case 10: *reinterpret_cast< QVector3D*>(_v) = _t->forward(); break;
        case 11: *reinterpret_cast< QVector3D*>(_v) = _t->up(); break;
        case 12: *reinterpret_cast< QVector3D*>(_v) = _t->right(); break;
        case 13: *reinterpret_cast< QVector3D*>(_v) = _t->scenePosition(); break;
        case 14: *reinterpret_cast< QQuaternion*>(_v) = _t->sceneRotation(); break;
        case 15: *reinterpret_cast< QVector3D*>(_v) = _t->sceneScale(); break;
        case 16: *reinterpret_cast< QMatrix4x4*>(_v) = _t->sceneTransform(); break;
        case 17: *reinterpret_cast< int*>(_v) = _t->staticFlags(); break;
        default: break;
        }
    } else if (_c == QMetaObject::WriteProperty) {
        auto *_t = static_cast<QQuick3DNode *>(_o);
        (void)_t;
        void *_v = _a[0];
        switch (_id) {
        case 0: _t->setX(*reinterpret_cast< float*>(_v)); break;
        case 1: _t->setY(*reinterpret_cast< float*>(_v)); break;
        case 2: _t->setZ(*reinterpret_cast< float*>(_v)); break;
        case 3: _t->setRotation(*reinterpret_cast< QQuaternion*>(_v)); break;
        case 4: _t->setEulerRotation(*reinterpret_cast< QVector3D*>(_v)); break;
        case 5: _t->setPosition(*reinterpret_cast< QVector3D*>(_v)); break;
        case 6: _t->setScale(*reinterpret_cast< QVector3D*>(_v)); break;
        case 7: _t->setPivot(*reinterpret_cast< QVector3D*>(_v)); break;
        case 8: _t->setLocalOpacity(*reinterpret_cast< float*>(_v)); break;
        case 9: _t->setVisible(*reinterpret_cast< bool*>(_v)); break;
        case 17: _t->setStaticFlags(*reinterpret_cast< int*>(_v)); break;
        default: break;
        }
    } else if (_c == QMetaObject::ResetProperty) {
    }
#endif // QT_NO_PROPERTIES
}

QT_INIT_METAOBJECT const QMetaObject QQuick3DNode::staticMetaObject = { {
    QMetaObject::SuperData::link<QQuick3DObject::staticMetaObject>(),
    qt_meta_stringdata_QQuick3DNode.data,
    qt_meta_data_QQuick3DNode,
    qt_static_metacall,
    nullptr,
    nullptr
} };


const QMetaObject *QQuick3DNode::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *QQuick3DNode::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_meta_stringdata_QQuick3DNode.stringdata0))
        return static_cast<void*>(this);
    return QQuick3DObject::qt_metacast(_clname);
}

int QQuick3DNode::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QQuick3DObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 35)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 35;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 35)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 35;
    }
#ifndef QT_NO_PROPERTIES
    else if (_c == QMetaObject::ReadProperty || _c == QMetaObject::WriteProperty
            || _c == QMetaObject::ResetProperty || _c == QMetaObject::RegisterPropertyMetaType) {
        qt_static_metacall(this, _c, _id, _a);
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyDesignable) {
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyScriptable) {
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyStored) {
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyEditable) {
        _id -= 18;
    } else if (_c == QMetaObject::QueryPropertyUser) {
        _id -= 18;
    }
#endif // QT_NO_PROPERTIES
    return _id;
}

// SIGNAL 0
void QQuick3DNode::xChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 0, nullptr);
}

// SIGNAL 1
void QQuick3DNode::yChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 1, nullptr);
}

// SIGNAL 2
void QQuick3DNode::zChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 2, nullptr);
}

// SIGNAL 3
void QQuick3DNode::rotationChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 3, nullptr);
}

// SIGNAL 4
void QQuick3DNode::eulerRotationChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 4, nullptr);
}

// SIGNAL 5
void QQuick3DNode::positionChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 5, nullptr);
}

// SIGNAL 6
void QQuick3DNode::scaleChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 6, nullptr);
}

// SIGNAL 7
void QQuick3DNode::pivotChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 7, nullptr);
}

// SIGNAL 8
void QQuick3DNode::localOpacityChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 8, nullptr);
}

// SIGNAL 9
void QQuick3DNode::visibleChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 9, nullptr);
}

// SIGNAL 10
void QQuick3DNode::sceneTransformChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 10, nullptr);
}

// SIGNAL 11
void QQuick3DNode::scenePositionChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 11, nullptr);
}

// SIGNAL 12
void QQuick3DNode::sceneRotationChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 12, nullptr);
}

// SIGNAL 13
void QQuick3DNode::sceneScaleChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 13, nullptr);
}

// SIGNAL 14
void QQuick3DNode::staticFlagsChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 14, nullptr);
}
QT_WARNING_POP
QT_END_MOC_NAMESPACE
