/****************************************************************************
** Meta object code from reading C++ file 'qquick3dsceneenvironment_p.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.15.19)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include <memory>
#include "../../../../kde-qtquick3d/src/quick3d/qquick3dsceneenvironment_p.h"
#include <QtCore/qbytearray.h>
#include <QtCore/qmetatype.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'qquick3dsceneenvironment_p.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 67
#error "This file was generated using the moc from 5.15.19. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
struct qt_meta_stringdata_QQuick3DSceneEnvironment_t {
    QByteArrayData data[77];
    char stringdata0[1330];
};
#define QT_MOC_LITERAL(idx, ofs, len) \
    Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \
    qptrdiff(offsetof(qt_meta_stringdata_QQuick3DSceneEnvironment_t, stringdata0) + ofs \
        - idx * sizeof(QByteArrayData)) \
    )
static const qt_meta_stringdata_QQuick3DSceneEnvironment_t qt_meta_stringdata_QQuick3DSceneEnvironment = {
    {
QT_MOC_LITERAL(0, 0, 24), // "QQuick3DSceneEnvironment"
QT_MOC_LITERAL(1, 25, 23), // "antialiasingModeChanged"
QT_MOC_LITERAL(2, 49, 0), // ""
QT_MOC_LITERAL(3, 50, 26), // "antialiasingQualityChanged"
QT_MOC_LITERAL(4, 77, 24), // "temporalAAEnabledChanged"
QT_MOC_LITERAL(5, 102, 25), // "temporalAAStrengthChanged"
QT_MOC_LITERAL(6, 128, 21), // "backgroundModeChanged"
QT_MOC_LITERAL(7, 150, 17), // "clearColorChanged"
QT_MOC_LITERAL(8, 168, 17), // "aoStrengthChanged"
QT_MOC_LITERAL(9, 186, 17), // "aoDistanceChanged"
QT_MOC_LITERAL(10, 204, 17), // "aoSoftnessChanged"
QT_MOC_LITERAL(11, 222, 15), // "aoDitherChanged"
QT_MOC_LITERAL(12, 238, 19), // "aoSampleRateChanged"
QT_MOC_LITERAL(13, 258, 13), // "aoBiasChanged"
QT_MOC_LITERAL(14, 272, 17), // "lightProbeChanged"
QT_MOC_LITERAL(15, 290, 22), // "probeBrightnessChanged"
QT_MOC_LITERAL(16, 313, 36), // "fastImageBasedLightingEnabled..."
QT_MOC_LITERAL(17, 350, 19), // "probeHorizonChanged"
QT_MOC_LITERAL(18, 370, 23), // "probeFieldOfViewChanged"
QT_MOC_LITERAL(19, 394, 23), // "depthTestEnabledChanged"
QT_MOC_LITERAL(20, 418, 26), // "depthPrePassEnabledChanged"
QT_MOC_LITERAL(21, 445, 19), // "setAntialiasingMode"
QT_MOC_LITERAL(22, 465, 31), // "QQuick3DEnvironmentAAModeValues"
QT_MOC_LITERAL(23, 497, 16), // "antialiasingMode"
QT_MOC_LITERAL(24, 514, 22), // "setAntialiasingQuality"
QT_MOC_LITERAL(25, 537, 34), // "QQuick3DEnvironmentAAQualityV..."
QT_MOC_LITERAL(26, 572, 19), // "antialiasingQuality"
QT_MOC_LITERAL(27, 592, 20), // "setTemporalAAEnabled"
QT_MOC_LITERAL(28, 613, 17), // "temporalAAEnabled"
QT_MOC_LITERAL(29, 631, 21), // "setTemporalAAStrength"
QT_MOC_LITERAL(30, 653, 8), // "strength"
QT_MOC_LITERAL(31, 662, 17), // "setBackgroundMode"
QT_MOC_LITERAL(32, 680, 34), // "QQuick3DEnvironmentBackground..."
QT_MOC_LITERAL(33, 715, 14), // "backgroundMode"
QT_MOC_LITERAL(34, 730, 13), // "setClearColor"
QT_MOC_LITERAL(35, 744, 10), // "clearColor"
QT_MOC_LITERAL(36, 755, 13), // "setAoStrength"
QT_MOC_LITERAL(37, 769, 10), // "aoStrength"
QT_MOC_LITERAL(38, 780, 13), // "setAoDistance"
QT_MOC_LITERAL(39, 794, 10), // "aoDistance"
QT_MOC_LITERAL(40, 805, 13), // "setAoSoftness"
QT_MOC_LITERAL(41, 819, 10), // "aoSoftness"
QT_MOC_LITERAL(42, 830, 11), // "setAoDither"
QT_MOC_LITERAL(43, 842, 8), // "aoDither"
QT_MOC_LITERAL(44, 851, 15), // "setAoSampleRate"
QT_MOC_LITERAL(45, 867, 12), // "aoSampleRate"
QT_MOC_LITERAL(46, 880, 9), // "setAoBias"
QT_MOC_LITERAL(47, 890, 6), // "aoBias"
QT_MOC_LITERAL(48, 897, 13), // "setLightProbe"
QT_MOC_LITERAL(49, 911, 16), // "QQuick3DTexture*"
QT_MOC_LITERAL(50, 928, 10), // "lightProbe"
QT_MOC_LITERAL(51, 939, 18), // "setProbeBrightness"
QT_MOC_LITERAL(52, 958, 15), // "probeBrightness"
QT_MOC_LITERAL(53, 974, 32), // "setFastImageBasedLightingEnabled"
QT_MOC_LITERAL(54, 1007, 29), // "fastImageBasedLightingEnabled"
QT_MOC_LITERAL(55, 1037, 15), // "setProbeHorizon"
QT_MOC_LITERAL(56, 1053, 12), // "probeHorizon"
QT_MOC_LITERAL(57, 1066, 19), // "setProbeFieldOfView"
QT_MOC_LITERAL(58, 1086, 16), // "probeFieldOfView"
QT_MOC_LITERAL(59, 1103, 19), // "setDepthTestEnabled"
QT_MOC_LITERAL(60, 1123, 16), // "depthTestEnabled"
QT_MOC_LITERAL(61, 1140, 22), // "setDepthPrePassEnabled"
QT_MOC_LITERAL(62, 1163, 19), // "depthPrePassEnabled"
QT_MOC_LITERAL(63, 1183, 18), // "temporalAAStrength"
QT_MOC_LITERAL(64, 1202, 7), // "effects"
QT_MOC_LITERAL(65, 1210, 32), // "QQmlListProperty<QQuick3DEffect>"
QT_MOC_LITERAL(66, 1243, 4), // "NoAA"
QT_MOC_LITERAL(67, 1248, 4), // "SSAA"
QT_MOC_LITERAL(68, 1253, 4), // "MSAA"
QT_MOC_LITERAL(69, 1258, 13), // "ProgressiveAA"
QT_MOC_LITERAL(70, 1272, 6), // "Medium"
QT_MOC_LITERAL(71, 1279, 4), // "High"
QT_MOC_LITERAL(72, 1284, 8), // "VeryHigh"
QT_MOC_LITERAL(73, 1293, 11), // "Transparent"
QT_MOC_LITERAL(74, 1305, 11), // "Unspecified"
QT_MOC_LITERAL(75, 1317, 5), // "Color"
QT_MOC_LITERAL(76, 1323, 6) // "SkyBox"

    },
    "QQuick3DSceneEnvironment\0"
    "antialiasingModeChanged\0\0"
    "antialiasingQualityChanged\0"
    "temporalAAEnabledChanged\0"
    "temporalAAStrengthChanged\0"
    "backgroundModeChanged\0clearColorChanged\0"
    "aoStrengthChanged\0aoDistanceChanged\0"
    "aoSoftnessChanged\0aoDitherChanged\0"
    "aoSampleRateChanged\0aoBiasChanged\0"
    "lightProbeChanged\0probeBrightnessChanged\0"
    "fastImageBasedLightingEnabledChanged\0"
    "probeHorizonChanged\0probeFieldOfViewChanged\0"
    "depthTestEnabledChanged\0"
    "depthPrePassEnabledChanged\0"
    "setAntialiasingMode\0QQuick3DEnvironmentAAModeValues\0"
    "antialiasingMode\0setAntialiasingQuality\0"
    "QQuick3DEnvironmentAAQualityValues\0"
    "antialiasingQuality\0setTemporalAAEnabled\0"
    "temporalAAEnabled\0setTemporalAAStrength\0"
    "strength\0setBackgroundMode\0"
    "QQuick3DEnvironmentBackgroundTypes\0"
    "backgroundMode\0setClearColor\0clearColor\0"
    "setAoStrength\0aoStrength\0setAoDistance\0"
    "aoDistance\0setAoSoftness\0aoSoftness\0"
    "setAoDither\0aoDither\0setAoSampleRate\0"
    "aoSampleRate\0setAoBias\0aoBias\0"
    "setLightProbe\0QQuick3DTexture*\0"
    "lightProbe\0setProbeBrightness\0"
    "probeBrightness\0setFastImageBasedLightingEnabled\0"
    "fastImageBasedLightingEnabled\0"
    "setProbeHorizon\0probeHorizon\0"
    "setProbeFieldOfView\0probeFieldOfView\0"
    "setDepthTestEnabled\0depthTestEnabled\0"
    "setDepthPrePassEnabled\0depthPrePassEnabled\0"
    "temporalAAStrength\0effects\0"
    "QQmlListProperty<QQuick3DEffect>\0NoAA\0"
    "SSAA\0MSAA\0ProgressiveAA\0Medium\0High\0"
    "VeryHigh\0Transparent\0Unspecified\0Color\0"
    "SkyBox"
};
#undef QT_MOC_LITERAL

static const uint qt_meta_data_QQuick3DSceneEnvironment[] = {

 // content:
       8,       // revision
       0,       // classname
       0,    0, // classinfo
      38,   14, // methods
      20,  280, // properties
       3,  380, // enums/sets
       0,    0, // constructors
       0,       // flags
      19,       // signalCount

 // signals: name, argc, parameters, tag, flags
       1,    0,  204,    2, 0x06 /* Public */,
       3,    0,  205,    2, 0x06 /* Public */,
       4,    0,  206,    2, 0x06 /* Public */,
       5,    0,  207,    2, 0x06 /* Public */,
       6,    0,  208,    2, 0x06 /* Public */,
       7,    0,  209,    2, 0x06 /* Public */,
       8,    0,  210,    2, 0x06 /* Public */,
       9,    0,  211,    2, 0x06 /* Public */,
      10,    0,  212,    2, 0x06 /* Public */,
      11,    0,  213,    2, 0x06 /* Public */,
      12,    0,  214,    2, 0x06 /* Public */,
      13,    0,  215,    2, 0x06 /* Public */,
      14,    0,  216,    2, 0x06 /* Public */,
      15,    0,  217,    2, 0x06 /* Public */,
      16,    0,  218,    2, 0x06 /* Public */,
      17,    0,  219,    2, 0x06 /* Public */,
      18,    0,  220,    2, 0x06 /* Public */,
      19,    0,  221,    2, 0x06 /* Public */,
      20,    0,  222,    2, 0x06 /* Public */,

 // slots: name, argc, parameters, tag, flags
      21,    1,  223,    2, 0x0a /* Public */,
      24,    1,  226,    2, 0x0a /* Public */,
      27,    1,  229,    2, 0x0a /* Public */,
      29,    1,  232,    2, 0x0a /* Public */,
      31,    1,  235,    2, 0x0a /* Public */,
      34,    1,  238,    2, 0x0a /* Public */,
      36,    1,  241,    2, 0x0a /* Public */,
      38,    1,  244,    2, 0x0a /* Public */,
      40,    1,  247,    2, 0x0a /* Public */,
      42,    1,  250,    2, 0x0a /* Public */,
      44,    1,  253,    2, 0x0a /* Public */,
      46,    1,  256,    2, 0x0a /* Public */,
      48,    1,  259,    2, 0x0a /* Public */,
      51,    1,  262,    2, 0x0a /* Public */,
      53,    1,  265,    2, 0x0a /* Public */,
      55,    1,  268,    2, 0x0a /* Public */,
      57,    1,  271,    2, 0x0a /* Public */,
      59,    1,  274,    2, 0x0a /* Public */,
      61,    1,  277,    2, 0x0a /* Public */,

 // signals: parameters
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,
    QMetaType::Void,

 // slots: parameters
    QMetaType::Void, 0x80000000 | 22,   23,
    QMetaType::Void, 0x80000000 | 25,   26,
    QMetaType::Void, QMetaType::Bool,   28,
    QMetaType::Void, QMetaType::Float,   30,
    QMetaType::Void, 0x80000000 | 32,   33,
    QMetaType::Void, QMetaType::QColor,   35,
    QMetaType::Void, QMetaType::Float,   37,
    QMetaType::Void, QMetaType::Float,   39,
    QMetaType::Void, QMetaType::Float,   41,
    QMetaType::Void, QMetaType::Bool,   43,
    QMetaType::Void, QMetaType::Int,   45,
    QMetaType::Void, QMetaType::Float,   47,
    QMetaType::Void, 0x80000000 | 49,   50,
    QMetaType::Void, QMetaType::Float,   52,
    QMetaType::Void, QMetaType::Bool,   54,
    QMetaType::Void, QMetaType::Float,   56,
    QMetaType::Void, QMetaType::Float,   58,
    QMetaType::Void, QMetaType::Bool,   60,
    QMetaType::Void, QMetaType::Bool,   62,

 // properties: name, type, flags
      23, 0x80000000 | 22, 0x0049510b,
      26, 0x80000000 | 25, 0x0049510b,
      28, QMetaType::Bool, 0x00495103,
      63, QMetaType::Float, 0x00495103,
      33, 0x80000000 | 32, 0x0049510b,
      35, QMetaType::QColor, 0x00495103,
      60, QMetaType::Bool, 0x00495103,
      62, QMetaType::Bool, 0x00495103,
      37, QMetaType::Float, 0x00495103,
      39, QMetaType::Float, 0x00495103,
      41, QMetaType::Float, 0x00495103,
      43, QMetaType::Bool, 0x00495103,
      45, QMetaType::Int, 0x00495103,
      47, QMetaType::Float, 0x00495103,
      50, 0x80000000 | 49, 0x0049510b,
      52, QMetaType::Float, 0x00495103,
      54, QMetaType::Bool, 0x00495103,
      56, QMetaType::Float, 0x00495103,
      58, QMetaType::Float, 0x00495103,
      64, 0x80000000 | 65, 0x00895009,

 // properties: notify_signal_id
       0,
       1,
       2,
       3,
       4,
       5,
      17,
      18,
       6,
       7,
       8,
       9,
      10,
      11,
      12,
      13,
      14,
      15,
      16,
       0,

 // properties: revision
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       1,

 // enums: name, alias, flags, count, data
      22,   22, 0x0,    4,  395,
      25,   25, 0x0,    3,  403,
      32,   32, 0x0,    4,  409,

 // enum data: key, value
      66, uint(QQuick3DSceneEnvironment::NoAA),
      67, uint(QQuick3DSceneEnvironment::SSAA),
      68, uint(QQuick3DSceneEnvironment::MSAA),
      69, uint(QQuick3DSceneEnvironment::ProgressiveAA),
      70, uint(QQuick3DSceneEnvironment::Medium),
      71, uint(QQuick3DSceneEnvironment::High),
      72, uint(QQuick3DSceneEnvironment::VeryHigh),
      73, uint(QQuick3DSceneEnvironment::Transparent),
      74, uint(QQuick3DSceneEnvironment::Unspecified),
      75, uint(QQuick3DSceneEnvironment::Color),
      76, uint(QQuick3DSceneEnvironment::SkyBox),

       0        // eod
};

void QQuick3DSceneEnvironment::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        auto *_t = static_cast<QQuick3DSceneEnvironment *>(_o);
        (void)_t;
        switch (_id) {
        case 0: _t->antialiasingModeChanged(); break;
        case 1: _t->antialiasingQualityChanged(); break;
        case 2: _t->temporalAAEnabledChanged(); break;
        case 3: _t->temporalAAStrengthChanged(); break;
        case 4: _t->backgroundModeChanged(); break;
        case 5: _t->clearColorChanged(); break;
        case 6: _t->aoStrengthChanged(); break;
        case 7: _t->aoDistanceChanged(); break;
        case 8: _t->aoSoftnessChanged(); break;
        case 9: _t->aoDitherChanged(); break;
        case 10: _t->aoSampleRateChanged(); break;
        case 11: _t->aoBiasChanged(); break;
        case 12: _t->lightProbeChanged(); break;
        case 13: _t->probeBrightnessChanged(); break;
        case 14: _t->fastImageBasedLightingEnabledChanged(); break;
        case 15: _t->probeHorizonChanged(); break;
        case 16: _t->probeFieldOfViewChanged(); break;
        case 17: _t->depthTestEnabledChanged(); break;
        case 18: _t->depthPrePassEnabledChanged(); break;
        case 19: _t->setAntialiasingMode((*reinterpret_cast< QQuick3DEnvironmentAAModeValues(*)>(_a[1]))); break;
        case 20: _t->setAntialiasingQuality((*reinterpret_cast< QQuick3DEnvironmentAAQualityValues(*)>(_a[1]))); break;
        case 21: _t->setTemporalAAEnabled((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 22: _t->setTemporalAAStrength((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 23: _t->setBackgroundMode((*reinterpret_cast< QQuick3DEnvironmentBackgroundTypes(*)>(_a[1]))); break;
        case 24: _t->setClearColor((*reinterpret_cast< const QColor(*)>(_a[1]))); break;
        case 25: _t->setAoStrength((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 26: _t->setAoDistance((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 27: _t->setAoSoftness((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 28: _t->setAoDither((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 29: _t->setAoSampleRate((*reinterpret_cast< int(*)>(_a[1]))); break;
        case 30: _t->setAoBias((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 31: _t->setLightProbe((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 32: _t->setProbeBrightness((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 33: _t->setFastImageBasedLightingEnabled((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 34: _t->setProbeHorizon((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 35: _t->setProbeFieldOfView((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 36: _t->setDepthTestEnabled((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 37: _t->setDepthPrePassEnabled((*reinterpret_cast< bool(*)>(_a[1]))); break;
        default: ;
        }
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        switch (_id) {
        default: *reinterpret_cast<int*>(_a[0]) = -1; break;
        case 31:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        }
    } else if (_c == QMetaObject::IndexOfMethod) {
        int *result = reinterpret_cast<int *>(_a[0]);
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::antialiasingModeChanged)) {
                *result = 0;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::antialiasingQualityChanged)) {
                *result = 1;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::temporalAAEnabledChanged)) {
                *result = 2;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::temporalAAStrengthChanged)) {
                *result = 3;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::backgroundModeChanged)) {
                *result = 4;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::clearColorChanged)) {
                *result = 5;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::aoStrengthChanged)) {
                *result = 6;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::aoDistanceChanged)) {
                *result = 7;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::aoSoftnessChanged)) {
                *result = 8;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::aoDitherChanged)) {
                *result = 9;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::aoSampleRateChanged)) {
                *result = 10;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::aoBiasChanged)) {
                *result = 11;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::lightProbeChanged)) {
                *result = 12;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::probeBrightnessChanged)) {
                *result = 13;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::fastImageBasedLightingEnabledChanged)) {
                *result = 14;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::probeHorizonChanged)) {
                *result = 15;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::probeFieldOfViewChanged)) {
                *result = 16;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::depthTestEnabledChanged)) {
                *result = 17;
                return;
            }
        }
        {
            using _t = void (QQuick3DSceneEnvironment::*)();
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DSceneEnvironment::depthPrePassEnabledChanged)) {
                *result = 18;
                return;
            }
        }
    } else if (_c == QMetaObject::RegisterPropertyMetaType) {
        switch (_id) {
        default: *reinterpret_cast<int*>(_a[0]) = -1; break;
        case 14:
            *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
        }
    }

#ifndef QT_NO_PROPERTIES
    else if (_c == QMetaObject::ReadProperty) {
        auto *_t = static_cast<QQuick3DSceneEnvironment *>(_o);
        (void)_t;
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast< QQuick3DEnvironmentAAModeValues*>(_v) = _t->antialiasingMode(); break;
        case 1: *reinterpret_cast< QQuick3DEnvironmentAAQualityValues*>(_v) = _t->antialiasingQuality(); break;
        case 2: *reinterpret_cast< bool*>(_v) = _t->temporalAAEnabled(); break;
        case 3: *reinterpret_cast< float*>(_v) = _t->temporalAAStrength(); break;
        case 4: *reinterpret_cast< QQuick3DEnvironmentBackgroundTypes*>(_v) = _t->backgroundMode(); break;
        case 5: *reinterpret_cast< QColor*>(_v) = _t->clearColor(); break;
        case 6: *reinterpret_cast< bool*>(_v) = _t->depthTestEnabled(); break;
        case 7: *reinterpret_cast< bool*>(_v) = _t->depthPrePassEnabled(); break;
        case 8: *reinterpret_cast< float*>(_v) = _t->aoStrength(); break;
        case 9: *reinterpret_cast< float*>(_v) = _t->aoDistance(); break;
        case 10: *reinterpret_cast< float*>(_v) = _t->aoSoftness(); break;
        case 11: *reinterpret_cast< bool*>(_v) = _t->aoDither(); break;
        case 12: *reinterpret_cast< int*>(_v) = _t->aoSampleRate(); break;
        case 13: *reinterpret_cast< float*>(_v) = _t->aoBias(); break;
        case 14: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->lightProbe(); break;
        case 15: *reinterpret_cast< float*>(_v) = _t->probeBrightness(); break;
        case 16: *reinterpret_cast< bool*>(_v) = _t->fastImageBasedLightingEnabled(); break;
        case 17: *reinterpret_cast< float*>(_v) = _t->probeHorizon(); break;
        case 18: *reinterpret_cast< float*>(_v) = _t->probeFieldOfView(); break;
        case 19: *reinterpret_cast< QQmlListProperty<QQuick3DEffect>*>(_v) = _t->effects(); break;
        default: break;
        }
    } else if (_c == QMetaObject::WriteProperty) {
        auto *_t = static_cast<QQuick3DSceneEnvironment *>(_o);
        (void)_t;
        void *_v = _a[0];
        switch (_id) {
        case 0: _t->setAntialiasingMode(*reinterpret_cast< QQuick3DEnvironmentAAModeValues*>(_v)); break;
        case 1: _t->setAntialiasingQuality(*reinterpret_cast< QQuick3DEnvironmentAAQualityValues*>(_v)); break;
        case 2: _t->setTemporalAAEnabled(*reinterpret_cast< bool*>(_v)); break;
        case 3: _t->setTemporalAAStrength(*reinterpret_cast< float*>(_v)); break;
        case 4: _t->setBackgroundMode(*reinterpret_cast< QQuick3DEnvironmentBackgroundTypes*>(_v)); break;
        case 5: _t->setClearColor(*reinterpret_cast< QColor*>(_v)); break;
        case 6: _t->setDepthTestEnabled(*reinterpret_cast< bool*>(_v)); break;
        case 7: _t->setDepthPrePassEnabled(*reinterpret_cast< bool*>(_v)); break;
        case 8: _t->setAoStrength(*reinterpret_cast< float*>(_v)); break;
        case 9: _t->setAoDistance(*reinterpret_cast< float*>(_v)); break;
        case 10: _t->setAoSoftness(*reinterpret_cast< float*>(_v)); break;
        case 11: _t->setAoDither(*reinterpret_cast< bool*>(_v)); break;
        case 12: _t->setAoSampleRate(*reinterpret_cast< int*>(_v)); break;
        case 13: _t->setAoBias(*reinterpret_cast< float*>(_v)); break;
        case 14: _t->setLightProbe(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 15: _t->setProbeBrightness(*reinterpret_cast< float*>(_v)); break;
        case 16: _t->setFastImageBasedLightingEnabled(*reinterpret_cast< bool*>(_v)); break;
        case 17: _t->setProbeHorizon(*reinterpret_cast< float*>(_v)); break;
        case 18: _t->setProbeFieldOfView(*reinterpret_cast< float*>(_v)); break;
        default: break;
        }
    } else if (_c == QMetaObject::ResetProperty) {
    }
#endif // QT_NO_PROPERTIES
}

QT_INIT_METAOBJECT const QMetaObject QQuick3DSceneEnvironment::staticMetaObject = { {
    QMetaObject::SuperData::link<QQuick3DObject::staticMetaObject>(),
    qt_meta_stringdata_QQuick3DSceneEnvironment.data,
    qt_meta_data_QQuick3DSceneEnvironment,
    qt_static_metacall,
    nullptr,
    nullptr
} };


const QMetaObject *QQuick3DSceneEnvironment::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *QQuick3DSceneEnvironment::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_meta_stringdata_QQuick3DSceneEnvironment.stringdata0))
        return static_cast<void*>(this);
    return QQuick3DObject::qt_metacast(_clname);
}

int QQuick3DSceneEnvironment::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QQuick3DObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 38)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 38;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 38)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 38;
    }
#ifndef QT_NO_PROPERTIES
    else if (_c == QMetaObject::ReadProperty || _c == QMetaObject::WriteProperty
            || _c == QMetaObject::ResetProperty || _c == QMetaObject::RegisterPropertyMetaType) {
        qt_static_metacall(this, _c, _id, _a);
        _id -= 20;
    } else if (_c == QMetaObject::QueryPropertyDesignable) {
        _id -= 20;
    } else if (_c == QMetaObject::QueryPropertyScriptable) {
        _id -= 20;
    } else if (_c == QMetaObject::QueryPropertyStored) {
        _id -= 20;
    } else if (_c == QMetaObject::QueryPropertyEditable) {
        _id -= 20;
    } else if (_c == QMetaObject::QueryPropertyUser) {
        _id -= 20;
    }
#endif // QT_NO_PROPERTIES
    return _id;
}

// SIGNAL 0
void QQuick3DSceneEnvironment::antialiasingModeChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 0, nullptr);
}

// SIGNAL 1
void QQuick3DSceneEnvironment::antialiasingQualityChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 1, nullptr);
}

// SIGNAL 2
void QQuick3DSceneEnvironment::temporalAAEnabledChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 2, nullptr);
}

// SIGNAL 3
void QQuick3DSceneEnvironment::temporalAAStrengthChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 3, nullptr);
}

// SIGNAL 4
void QQuick3DSceneEnvironment::backgroundModeChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 4, nullptr);
}

// SIGNAL 5
void QQuick3DSceneEnvironment::clearColorChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 5, nullptr);
}

// SIGNAL 6
void QQuick3DSceneEnvironment::aoStrengthChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 6, nullptr);
}

// SIGNAL 7
void QQuick3DSceneEnvironment::aoDistanceChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 7, nullptr);
}

// SIGNAL 8
void QQuick3DSceneEnvironment::aoSoftnessChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 8, nullptr);
}

// SIGNAL 9
void QQuick3DSceneEnvironment::aoDitherChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 9, nullptr);
}

// SIGNAL 10
void QQuick3DSceneEnvironment::aoSampleRateChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 10, nullptr);
}

// SIGNAL 11
void QQuick3DSceneEnvironment::aoBiasChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 11, nullptr);
}

// SIGNAL 12
void QQuick3DSceneEnvironment::lightProbeChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 12, nullptr);
}

// SIGNAL 13
void QQuick3DSceneEnvironment::probeBrightnessChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 13, nullptr);
}

// SIGNAL 14
void QQuick3DSceneEnvironment::fastImageBasedLightingEnabledChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 14, nullptr);
}

// SIGNAL 15
void QQuick3DSceneEnvironment::probeHorizonChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 15, nullptr);
}

// SIGNAL 16
void QQuick3DSceneEnvironment::probeFieldOfViewChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 16, nullptr);
}

// SIGNAL 17
void QQuick3DSceneEnvironment::depthTestEnabledChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 17, nullptr);
}

// SIGNAL 18
void QQuick3DSceneEnvironment::depthPrePassEnabledChanged()
{
    QMetaObject::activate(this, &staticMetaObject, 18, nullptr);
}
QT_WARNING_POP
QT_END_MOC_NAMESPACE
