Member List - ClanLib SDK
Description: Member List

clan::UniformVector< Type > Member List

This is the complete list of members for clan::UniformVector< Type >, including all inherited members.

copy_from(GraphicContext &gc, TransferVector< Type > &buffer, int dest_pos=0, int src_pos=0, int size=-1) | clan::UniformVector< Type > | inline
clan::UniformBuffer::copy_from(GraphicContext &gc, TransferBuffer &buffer, int dest_pos=0, int src_pos=0, int size=-1) | clan::UniformBuffer |
copy_to(GraphicContext &gc, TransferVector< Type > &buffer, int dest_pos=0, int src_pos=0, int size=-1) | clan::UniformVector< Type > | inline
clan::UniformBuffer::copy_to(GraphicContext &gc, TransferBuffer &buffer, int dest_pos=0, int src_pos=0, int size=-1) | clan::UniformBuffer |
get_provider() const | clan::UniformBuffer |
is_null() const | clan::UniformBuffer | inline
operator bool() const | clan::UniformBuffer | inlineexplicit
operator==(const UniformBuffer &other) const | clan::UniformBuffer |
throw_if_null() const | clan::UniformBuffer |
UniformBuffer() | clan::UniformBuffer |
UniformBuffer(GraphicContext &gc, int block_size, BufferUsage usage=BufferUsage::dynamic_draw) | clan::UniformBuffer |
UniformBuffer(GraphicContext &gc, const void *data, int size, BufferUsage usage=BufferUsage::dynamic_draw) | clan::UniformBuffer |
UniformBuffer(GraphicContext &gc, ProgramObject &program, const std::string &name, int num_blocks=1, BufferUsage usage=BufferUsage::dynamic_draw) | clan::UniformBuffer |
UniformVector() | clan::UniformVector< Type > | inline
UniformVector(GraphicContext &gc, int size, BufferUsage usage=BufferUsage::static_draw) | clan::UniformVector< Type > | inline
UniformVector(GraphicContext &gc, Type *data, int size, BufferUsage usage=BufferUsage::static_draw) | clan::UniformVector< Type > | inline
UniformVector(GraphicContext &gc, const std::vector< Type > &data, BufferUsage usage=BufferUsage::static_draw) | clan::UniformVector< Type > | inline
upload_data(GraphicContext &gc, const Type *data, int size) | clan::UniformVector< Type > | inline
upload_data(GraphicContext &gc, const std::vector< Type > &data) | clan::UniformVector< Type > | inline
clan::UniformBuffer::upload_data(GraphicContext &gc, const void *data, int size) | clan::UniformBuffer |