top_level_window.h Source File - ClanLib SDK
Description: top_level_window.h Source File

top_level_window.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27*/
28
29#pragma once
30
31#include "view_tree.h"
32#include "../../Display/Window/display_window.h"
33#include "../../Display/Window/keys.h"
34
35namespace clan
36{
37 enum class WindowShowType
38 {
39 hide,
40 show,
41 show_no_activate,
42 normal,
43 maximized,
44 minimized,
45 maximize,
46 minimize,
47 minimize_no_activate,
48 restore,
49 show_default
50 };
51
52 class InputEvent;
53 class TopLevelWindow_Impl;
54
55 class TopLevelWindow : public ViewTree
56 {
57 public:
58 TopLevelWindow(const DisplayWindowDescription &desc);
59
60 void show(WindowShowType type = WindowShowType::show);
61 void hide();
62
63 DisplayWindow display_window() override;
64 Canvas canvas() const override;
65
67 void immediate_update();
68
69 protected:
70 void set_needs_render() override;
71
72 Pointf client_to_screen_pos(const Pointf &pos) override;
73 Pointf screen_to_client_pos(const Pointf &pos) override;
74
75 private:
76 std::shared_ptr<TopLevelWindow_Impl> impl;
77
78 friend class TopLevelWindow_Impl;
79 };
80}
clan::Canvas
2D Graphics Canvas
Definition canvas.h:72
clan::DisplayWindowDescription
Display window description class.
Definition display_window_description.h:50
clan::DisplayWindow
Top-level window class.
Definition display_window.h:101
clan::Pointf
2D (x,y) point structure - Float
Definition point.h:72
clan::TopLevelWindow
Definition top_level_window.h:56
clan::TopLevelWindow::TopLevelWindow
TopLevelWindow(const DisplayWindowDescription &desc)
clan::TopLevelWindow::show
void show(WindowShowType type=WindowShowType::show)
clan::TopLevelWindow::immediate_update
void immediate_update()
Immediately redraws the window.
clan::TopLevelWindow::screen_to_client_pos
Pointf screen_to_client_pos(const Pointf &pos) override
Map from screen to client coordinates.
clan::TopLevelWindow::display_window
DisplayWindow display_window() override
clan::TopLevelWindow::canvas
Canvas canvas() const override
Gets the current canvas used to render.
clan::TopLevelWindow::client_to_screen_pos
Pointf client_to_screen_pos(const Pointf &pos) override
Map from client to screen coordinates.
clan::TopLevelWindow::set_needs_render
void set_needs_render() override
Signals that the root view needs to be rendered again.
clan::TopLevelWindow::hide
void hide()
clan::TopLevelWindow::TopLevelWindow_Impl
friend class TopLevelWindow_Impl
Definition top_level_window.h:78
clan::ViewTree
Base class for managing a tree of views.
Definition view_tree.h:42
clan::FontWeight::normal
@ normal
clan
Definition clanapp.h:36
clan::WindowShowType
WindowShowType
Definition top_level_window.h:38
clan::WindowShowType::minimize_no_activate
@ minimize_no_activate
clan::WindowShowType::show
@ show
clan::WindowShowType::hide
@ hide
clan::WindowShowType::restore
@ restore
clan::WindowShowType::show_no_activate
@ show_no_activate
clan::WindowShowType::minimize
@ minimize
clan::WindowShowType::minimized
@ minimized
clan::WindowShowType::maximized
@ maximized
clan::WindowShowType::show_default
@ show_default
clan::WindowShowType::maximize
@ maximize