MyGUI: MyGUI_PolygonalSkin.h Source File

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MyGUI_PolygonalSkin.h
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1/*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7#ifndef MYGUI_POLYGONAL_SKIN_H_
8#define MYGUI_POLYGONAL_SKIN_H_
9
10#include "MyGUI_Prerequest.h"
11#include "MyGUI_Types.h"
12#include "MyGUI_ISubWidgetRect.h"
13#include "MyGUI_RenderFormat.h"
14
15namespace MyGUI
16{
17
18 class MYGUI_EXPORT PolygonalSkin :
19 public ISubWidgetRect
20 {
21 MYGUI_RTTI_DERIVED( PolygonalSkin )
22
23 public:
24 PolygonalSkin();
25
27 void setPoints(const std::vector<FloatPoint>& _points);
28
30 void setWidth(float _width);
31
33 void setStroke(size_t _value);
34
35 void setAlpha(float _alpha) override;
36
37 void setVisible(bool _visible) override;
38
39 void setStateData(IStateInfo* _data) override;
40
41 void createDrawItem(ITexture* _texture, ILayerNode* _node) override;
42 void destroyDrawItem() override;
43
44 // метод для отрисовки себя
45 void doRender() override;
46
47 /*internal:*/
48 void _updateView() override;
49 void _correctView() override;
50
51 void _setAlign(const IntSize& _oldsize) override;
52
53 void _setUVSet(const FloatRect& _rect) override;
54 void _setColour(const Colour& _value) override;
55
56 protected:
57 void _rebuildGeometry();
58 FloatPoint _getPerpendicular(const FloatPoint& _point1, const FloatPoint& _point2) const;
59 // line from center of p1-p2 line to p3
60 FloatPoint _getMiddleLine(const FloatPoint& _point1, const FloatPoint& _point2, const FloatPoint& _point3) const;
61
62 private:
63 bool mGeometryOutdated;
64
65 float mLineWidth;
66 size_t mLineStroke;
67 std::vector<FloatPoint> mLinePoints;
68 float mLineLength;
69
70 std::vector<FloatPoint> mResultVerticiesPos;
71 std::vector<FloatPoint> mResultVerticiesUV;
72
73 size_t mVertexCount;
74
75 bool mEmptyView;
76
77 VertexColourType mVertexFormat;
78 uint32 mCurrentColour;
79
80 FloatRect mCurrentTexture;
81 IntCoord mCurrentCoord;
82
83 ILayerNode* mNode;
84 RenderItem* mRenderItem;
85 };
86
87} // namespace MyGUI
88
89#endif // MYGUI_POLYGONAL_SKIN_H_
MyGUI_ISubWidgetRect.h
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition MyGUI_Platform.h:77
MyGUI_Prerequest.h
MYGUI_RTTI_DERIVED
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition MyGUI_RTTI.h:48
MyGUI_RenderFormat.h
MyGUI_Types.h
MyGUI::ILayerNode
Definition MyGUI_ILayerNode.h:30
MyGUI::IStateInfo
Definition MyGUI_IStateInfo.h:18
MyGUI::ISubWidgetRect
Definition MyGUI_ISubWidgetRect.h:19
MyGUI::ITexture
Definition MyGUI_ITexture.h:28
MyGUI::PolygonalSkin
Definition MyGUI_PolygonalSkin.h:20
MyGUI::RenderItem
Definition MyGUI_RenderItem.h:23
MyGUI
Definition MyGUI_ActionController.h:15
MyGUI::uint32
uint32_t uint32
Definition MyGUI_Types.h:48
MyGUI::Colour
Definition MyGUI_Colour.h:17
MyGUI::VertexColourType
Definition MyGUI_RenderFormat.h:16
MyGUI::types::TCoord< int >
MyGUI::types::TPoint< float >
MyGUI::types::TRect< float >
MyGUI::types::TSize< int >