MyGUI: MyGUI_TileRect.h Source File

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MyGUI_TileRect.h
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1/*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7#ifndef MYGUI_TILE_RECT_H_
8#define MYGUI_TILE_RECT_H_
9
10#include "MyGUI_Prerequest.h"
11#include "MyGUI_XmlDocument.h"
12#include "MyGUI_Types.h"
13#include "MyGUI_ISubWidgetRect.h"
14#include "MyGUI_ResourceSkin.h"
15#include "MyGUI_RenderFormat.h"
16
17namespace MyGUI
18{
19
20 class RenderItem;
21
22 class MYGUI_EXPORT TileRect :
23 public ISubWidgetRect
24 {
25 MYGUI_RTTI_DERIVED( TileRect )
26
27 public:
28 TileRect();
29
30 void setAlpha(float _alpha) override;
31
32 void setVisible(bool _visible) override;
33
34 void createDrawItem(ITexture* _texture, ILayerNode* _node) override;
35 void destroyDrawItem() override;
36
37 // метод для отрисовки себя
38 void doRender() override;
39
40 void setStateData(IStateInfo* _data) override;
41
42 /*internal:*/
43 void _updateView() override;
44 void _correctView() override;
45
46 void _setAlign(const IntSize& _oldsize) override;
47
48 void _setUVSet(const FloatRect& _rect) override;
49 void _setColour(const Colour& _value) override;
50
51 protected:
52 bool mEmptyView;
53
54 VertexColourType mVertexFormat;
55 uint32 mCurrentColour;
56
57 FloatRect mCurrentTexture;
58 IntCoord mCurrentCoord;
59
60 ILayerNode* mNode;
61 RenderItem* mRenderItem;
62
63 IntSize mTileSize;
64 size_t mCountVertex;
65
66 float mRealTileWidth;
67 float mRealTileHeight;
68
69 float mTextureHeightOne;
70 float mTextureWidthOne;
71
72 bool mTileH;
73 bool mTileV;
74 };
75
76} // namespace MyGUI
77
78#endif // MYGUI_TILE_RECT_H_
MyGUI_ISubWidgetRect.h
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition MyGUI_Platform.h:77
MyGUI_Prerequest.h
MYGUI_RTTI_DERIVED
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition MyGUI_RTTI.h:48
MyGUI_RenderFormat.h
MyGUI_ResourceSkin.h
MyGUI_Types.h
MyGUI_XmlDocument.h
MyGUI::ILayerNode
Definition MyGUI_ILayerNode.h:30
MyGUI::IStateInfo
Definition MyGUI_IStateInfo.h:18
MyGUI::ISubWidgetRect
Definition MyGUI_ISubWidgetRect.h:19
MyGUI::ITexture
Definition MyGUI_ITexture.h:28
MyGUI::RenderItem
Definition MyGUI_RenderItem.h:23
MyGUI::TileRect
Definition MyGUI_TileRect.h:24
MyGUI::TileRect::mTextureWidthOne
float mTextureWidthOne
Definition MyGUI_TileRect.h:70
MyGUI::TileRect::mRealTileHeight
float mRealTileHeight
Definition MyGUI_TileRect.h:67
MyGUI::TileRect::mRenderItem
RenderItem * mRenderItem
Definition MyGUI_TileRect.h:61
MyGUI::TileRect::mTileH
bool mTileH
Definition MyGUI_TileRect.h:72
MyGUI::TileRect::mCurrentTexture
FloatRect mCurrentTexture
Definition MyGUI_TileRect.h:57
MyGUI::TileRect::mEmptyView
bool mEmptyView
Definition MyGUI_TileRect.h:52
MyGUI::TileRect::mCurrentCoord
IntCoord mCurrentCoord
Definition MyGUI_TileRect.h:58
MyGUI::TileRect::mCurrentColour
uint32 mCurrentColour
Definition MyGUI_TileRect.h:55
MyGUI::TileRect::mTextureHeightOne
float mTextureHeightOne
Definition MyGUI_TileRect.h:69
MyGUI::TileRect::mCountVertex
size_t mCountVertex
Definition MyGUI_TileRect.h:64
MyGUI::TileRect::mTileSize
IntSize mTileSize
Definition MyGUI_TileRect.h:63
MyGUI::TileRect::mRealTileWidth
float mRealTileWidth
Definition MyGUI_TileRect.h:66
MyGUI::TileRect::mNode
ILayerNode * mNode
Definition MyGUI_TileRect.h:60
MyGUI::TileRect::mVertexFormat
VertexColourType mVertexFormat
Definition MyGUI_TileRect.h:54
MyGUI::TileRect::mTileV
bool mTileV
Definition MyGUI_TileRect.h:73
MyGUI
Definition MyGUI_ActionController.h:15
MyGUI::uint32
uint32_t uint32
Definition MyGUI_Types.h:48
MyGUI::Colour
Definition MyGUI_Colour.h:17
MyGUI::VertexColourType
Definition MyGUI_RenderFormat.h:16
MyGUI::types::TCoord< int >
MyGUI::types::TRect< float >
MyGUI::types::TSize< int >