MyGUI: MyGUI_ResourceManualFont.h Source File

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MyGUI_ResourceManualFont.h
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1/*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7#ifndef MYGUI_RESOURCE_MANUAL_FONT_H_
8#define MYGUI_RESOURCE_MANUAL_FONT_H_
9
10#include "MyGUI_Prerequest.h"
11#include "MyGUI_ITexture.h"
12#include "MyGUI_IFont.h"
13
14#include <unordered_map>
15
16namespace MyGUI
17{
18
19 class MYGUI_EXPORT ResourceManualFont :
20 public IFont
21 {
22 MYGUI_RTTI_DERIVED( ResourceManualFont )
23
24 public:
25 ResourceManualFont();
26
27 void deserialization(xml::ElementPtr _node, Version _version) override;
28
29 // Returns the glyph info for the specified code point, or the glyph info for a substitute glyph if the code point does not
30 // exist in this font. Returns nullptr if the code point does not exist and there is no substitute glyph available.
31 const GlyphInfo* getGlyphInfo(Char _id) const override;
32
33 ITexture* getTextureFont() const override;
34
35 // дефолтная высота, указанная в настройках шрифта
36 int getDefaultHeight() const override;
37
38 // Manual loading methods, not needed when loading from XML
39 // Set the source texture by name
40 void setSource(const std::string& value);
41 // Set the shader by name
42 void setShader(const std::string& value);
43 // Set the source texture directly
44 // Note: the user is responsible for deallocation of the texture.
45 void setTexture(MyGUI::ITexture* texture);
46 // Set the default height of the font
47 void setDefaultHeight(int value);
48 // Add a glyph for character 'id'
49 void addGlyphInfo(Char id, const GlyphInfo& info);
50
51 private:
52 // Loads the texture specified by mSource.
53 void loadTexture();
54
55 // A map of code points to glyph info objects.
56 typedef std::unordered_map<Char, GlyphInfo> CharMap;
57
58 // The following variables are set directly from values specified by the user.
59 std::string mSource; // Source (filename) of the font.
60 std::string mShader; // Optional shader, applied to the font.
61
62 // The following variables are calculated automatically.
63 int mDefaultHeight; // The nominal height of the font in pixels.
64 GlyphInfo* mSubstituteGlyphInfo; // The glyph info to use as a substitute for code points that don't exist in the font.
65 MyGUI::ITexture* mTexture; // The texture that contains all of the rendered glyphs in the font.
66
67 CharMap mCharMap; // A map of code points to glyph info objects.
68 };
69
70} // namespace MyGUI
71
72#endif // MYGUI_RESOURCE_MANUAL_FONT_H_
MyGUI_IFont.h
MyGUI_ITexture.h
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition MyGUI_Platform.h:77
MyGUI_Prerequest.h
MYGUI_RTTI_DERIVED
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition MyGUI_RTTI.h:48
MyGUI::IFont
Definition MyGUI_IFont.h:22
MyGUI::ITexture
Definition MyGUI_ITexture.h:28
MyGUI::ResourceManualFont
Definition MyGUI_ResourceManualFont.h:21
MyGUI::Version
Definition MyGUI_Version.h:18
MyGUI::xml::Element
Definition MyGUI_XmlDocument.h:159
MyGUI
Definition MyGUI_ActionController.h:15
MyGUI::Char
unsigned int Char
Definition MyGUI_Types.h:50
MyGUI::GlyphInfo
Definition MyGUI_FontData.h:40