Box2D: b2Rot Struct Reference

| Box2D 2.4.1 A 2D physics engine for games

Loading...
Searching...
No Matches
Public Member Functions | Public Attributes | List of all members
b2Rot Struct Reference

Rotation. More...

`#include <b2_math.h>`

## Public Member Functions
| b2Rot (float angle)
| Initialize from an angle in radians.
void | Set (float angle)
| Set using an angle in radians.
void | SetIdentity ()
| Set to the identity rotation.
float | GetAngle () const
| Get the angle in radians.
b2Vec2 | GetXAxis () const
| Get the x-axis.
b2Vec2 | GetYAxis () const
| Get the u-axis.

## Public Attributes
float | s
| Sine and cosine.
float | c

## Detailed Description

Rotation.

## Constructor & Destructor Documentation

## ◆ b2Rot()

b2Rot::b2Rot | ( | float | angle | ) |
| inlineexplicit

Initialize from an angle in radians.

TODO_ERIN optimize

## Member Function Documentation

## ◆ Set()

void b2Rot::Set | ( | float | angle | ) |
| inline

Set using an angle in radians.

TODO_ERIN optimize

The documentation for this struct was generated from the following file:

- /build/box2d/src/box2d-2.4.2/include/box2d/b2_math.h