Box2D: b2FixtureProxy Struct Reference

| Box2D 2.4.1 A 2D physics engine for games

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b2FixtureProxy Struct Reference

This proxy is used internally to connect fixtures to the broad-phase. More...

`#include <b2_fixture.h>`

## Public Attributes
b2AABB | aabb
b2Fixture * | fixture
int32 | childIndex
int32 | proxyId

## Detailed Description

This proxy is used internally to connect fixtures to the broad-phase.

The documentation for this struct was generated from the following file:

- /build/box2d/src/box2d-2.4.2/include/box2d/b2_fixture.h