Box2D: Class Members - Functions

| Box2D 2.4.1 A 2D physics engine for games

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Here is a list of all documented functions with links to the class documentation for each member:

### - i -

- Initialize() : b2DistanceJointDef, b2FrictionJointDef, b2MotorJointDef, b2PrismaticJointDef, b2PulleyJointDef, b2RevoluteJointDef, b2WeldJointDef, b2WheelJointDef, b2WorldManifold
- IsAwake() : b2Body
- IsBullet() : b2Body
- IsEnabled() : b2Body, b2Contact, b2Joint
- IsFixedRotation() : b2Body
- IsLimitEnabled() : b2PrismaticJoint, b2RevoluteJoint, b2WheelJoint
- IsLocked() : b2World
- IsMotorEnabled() : b2PrismaticJoint, b2RevoluteJoint, b2WheelJoint
- IsSensor() : b2Fixture
- IsSleepingAllowed() : b2Body
- IsTouching() : b2Contact
- IsValid() : b2AABB, b2Vec2