Member List - ClanLib SDK
Description: Member List

clan::SpanLayoutView Member List

This is the complete list of members for clan::SpanLayoutView, including all inherited members.

actions() const | clan::View |
add_action(const std::shared_ptr< ViewAction > &action) | clan::View |
add_action(Types &&... args) | clan::View | inline
add_child(const std::shared_ptr< View > &view, float baseline_offset=0.0f) | clan::SpanLayoutView |
clan::View::add_child(const std::shared_ptr< View > &view) | clan::View |
clan::View::add_child(Types &&... args) | clan::View | inline
clan::View::add_child() | clan::View | inline
add_text(const std::string &text, const std::string &text_class=std::string()) | clan::SpanLayoutView |
animate(float from, float to, const std::function< void(float)> &setter, int duration_ms=400, const std::function< float(float)> &easing=Easing::linear, std::function< void()> animation_end=std::function< void()>()) | clan::View |
calculate_definite_height(bool &out_is_definite) | clan::View | protectedvirtual
calculate_definite_width(bool &out_is_definite) | clan::View | protectedvirtual
calculate_first_baseline_offset(Canvas &canvas, float width) override | clan::SpanLayoutView | protectedvirtual
calculate_last_baseline_offset(Canvas &canvas, float width) override | clan::SpanLayoutView | protectedvirtual
calculate_preferred_height(Canvas &canvas, float width) override | clan::SpanLayoutView | protectedvirtual
calculate_preferred_width(Canvas &canvas) override | clan::SpanLayoutView | protectedvirtual
canvas() const | clan::View |
child_added(const std::shared_ptr< View > &view) override | clan::SpanLayoutView | protectedvirtual
child_removed(const std::shared_ptr< View > &view) override | clan::SpanLayoutView | protectedvirtual
children() const | clan::View |
clear() | clan::SpanLayoutView |
clear_exception_encountered() | clan::View |
content_clipped() const | clan::View |
definite_height() | clan::View |
definite_width() | clan::View |
dispatch_event(View *target, EventUI *e, bool no_propagation=false) | clan::View | static
draw_without_layout() | clan::View |
find_view_at(const Pointf &pos) const | clan::View |
first_baseline_offset(Canvas &canvas, float width) | clan::View |
focus_policy() const | clan::View |
focus_view() const | clan::View |
from_root_pos(const Pointf &pos) | clan::View |
from_screen_pos(const Pointf &pos) | clan::View |
geometry() const | clan::View |
has_focus() const | clan::View | inline
hidden() const | clan::View |
is_height_definite() | clan::View |
is_static_position_and_visible() const | clan::View |
is_width_definite() | clan::View |
last_baseline_offset(Canvas &canvas, float width) | clan::View |
layout_children(Canvas &canvas) override | clan::SpanLayoutView | virtual
needs_layout() const | clan::View |
next_focus() | clan::View |
parent() const | clan::View |
preferred_height(Canvas &canvas, float width) | clan::View |
preferred_width(Canvas &canvas) | clan::View |
prev_focus() | clan::View |
remove_focus() | clan::View |
remove_from_parent() | clan::View |
render_background(Canvas &canvas) | clan::View | protectedvirtual
render_border(Canvas &canvas) | clan::View | protectedvirtual
render_content(Canvas &canvas) override | clan::SpanLayoutView | protectedvirtual
render_exception_encountered() const | clan::View |
set_content_clipped(bool clipped) | clan::View |
set_cursor(const CursorDescription &cursor) | clan::View |
set_cursor(StandardCursor type) | clan::View |
set_focus() | clan::View |
set_focus_policy(FocusPolicy policy) | clan::View |
set_geometry(const ViewGeometry &geometry) | clan::View |
set_hidden(bool value=true) | clan::View |
set_inherit_cursor() | clan::View |
set_needs_layout() | clan::View |
set_needs_render() | clan::View |
set_state(const std::string &name, bool value) | clan::View |
set_state_cascade(const std::string &name, bool value) | clan::View |
set_tab_index(unsigned int index) | clan::View |
set_text_alignment(TextAlignment alignment) | clan::SpanLayoutView |
set_view_transform(const Mat4f &transform) | clan::View |
sig_activated(bool use_capture=false) | clan::View |
sig_close(bool use_capture=false) | clan::View |
sig_deactivated(bool use_capture=false) | clan::View |
sig_focus_gained(bool use_capture=false) | clan::View |
sig_focus_lost(bool use_capture=false) | clan::View |
sig_key_press(bool use_capture=false) | clan::View |
sig_key_release(bool use_capture=false) | clan::View |
sig_pointer_double_click(bool use_capture=false) | clan::View |
sig_pointer_enter(bool use_capture=false) | clan::View |
sig_pointer_leave(bool use_capture=false) | clan::View |
sig_pointer_move(bool use_capture=false) | clan::View |
sig_pointer_press(bool use_capture=false) | clan::View |
sig_pointer_proximity_change(bool use_capture=false) | clan::View |
sig_pointer_release(bool use_capture=false) | clan::View |
sig_resize(bool use_capture=false) | clan::View |
slots | clan::View |
SpanLayoutView() | clan::SpanLayoutView |
state(const std::string &name) const | clan::View |
stop_animations() | clan::View |
style(const std::string &state=std::string()) const | clan::View |
style_cascade() const | clan::View |
tab_index() const | clan::View |
text_style(const std::string &text_class=std::string()) const | clan::SpanLayoutView |
to_root_pos(const Pointf &pos, bool relative_to_margin=false) | clan::View |
to_screen_pos(const Pointf &pos) | clan::View |
update_cursor(DisplayWindow &window) | clan::View |
updated_view_tree() | clan::View | inlineprotectedvirtual
View() | clan::View |
view_transform() const | clan::View |
view_tree() const | clan::View |
view_tree() | clan::View |
~View() | clan::View | virtual