texture_cube_array.h Source File - ClanLib SDK
Description: texture_cube_array.h Source File

texture_cube_array.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27** Harry Storbacka
28*/
29
30#pragma once
31
32#include "texture_cube.h"
33
34namespace clan
35{
38
40 class TextureCubeArray : public Texture
41 {
42 public:
44 TextureCubeArray();
45
49 TextureCubeArray(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
50
58 TextureCubeArray(GraphicContext &context, int width, int height, int array_size, TextureFormat texture_format = TextureFormat::rgba8, int levels = 1);
59
66 TextureCubeArray(GraphicContext &context, const Size &size, int array_size, TextureFormat texture_format = TextureFormat::rgba8, int levels = 1);
67
69 int get_width() const;
70
72 int get_height() const;
73
75 Size get_size() const;
76
78 int get_array_size() const;
79
86 void set_image(
87 GraphicContext &context,
88 int array_index,
89 TextureCubeDirection cube_direction,
90 PixelBuffer &image,
91 int level = 0);
92
99 void set_subimage(
100 GraphicContext &context,
101 int array_index,
102 TextureCubeDirection cube_direction,
103 int x,
104 int y,
105 const PixelBuffer &image,
106 const Rect &src_rect,
107 int level = 0);
108
109 void set_subimage(
110 GraphicContext &context,
111 int array_index,
112 TextureCubeDirection cube_direction,
113 const Point &point,
114 const PixelBuffer &image,
115 const Rect &src_rect,
116 int level = 0);
117 };
118
120}
clan::GraphicContext
Interface to drawing graphics.
Definition graphic_context.h:257
clan::PixelBuffer
Pixel data container.
Definition pixel_buffer.h:68
clan::Point
2D (x,y) point structure - Integer
Definition point.h:62
clan::Rect
2D (left,top,right,bottom) rectangle structure - Integer
Definition rect.h:489
clan::Size
2D (width,height) size structure - Integer
Definition size.h:171
clan::TextureCubeArray
2D texture cube array object class.
Definition texture_cube_array.h:41
clan::TextureCubeArray::TextureCubeArray
TextureCubeArray(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition texture_cube_array.h:49
clan::TextureCubeArray::TextureCubeArray
TextureCubeArray(GraphicContext &context, int width, int height, int array_size, TextureFormat texture_format=TextureFormat::rgba8, int levels=1)
Constructs a Texture.
clan::TextureCubeArray::set_image
void set_image(GraphicContext &context, int array_index, TextureCubeDirection cube_direction, PixelBuffer &image, int level=0)
Upload image to texture.
clan::TextureCubeArray::get_array_size
int get_array_size() const
Get the texture array size.
clan::TextureCubeArray::get_width
int get_width() const
Get the texture width.
clan::TextureCubeArray::TextureCubeArray
TextureCubeArray(GraphicContext &context, const Size &size, int array_size, TextureFormat texture_format=TextureFormat::rgba8, int levels=1)
Constructs a Texture.
clan::TextureCubeArray::set_subimage
void set_subimage(GraphicContext &context, int array_index, TextureCubeDirection cube_direction, const Point &point, const PixelBuffer &image, const Rect &src_rect, int level=0)
clan::TextureCubeArray::TextureCubeArray
TextureCubeArray()
Constructs a null instance.
clan::TextureCubeArray::get_size
Size get_size() const
Get the texture size.
clan::TextureCubeArray::set_subimage
void set_subimage(GraphicContext &context, int array_index, TextureCubeDirection cube_direction, int x, int y, const PixelBuffer &image, const Rect &src_rect, int level=0)
Upload image to sub texture.
clan::TextureCubeArray::get_height
int get_height() const
Get the texture height.
clan::Texture
Texture object class.
Definition texture.h:103
clan::Texture::impl
std::shared_ptr< Texture_Impl > impl
Definition texture.h:250
clan::TextureFormat
TextureFormat
Texture format.
Definition texture_format.h:39
clan::TextureCubeDirection
TextureCubeDirection
Texture cube directions.
Definition texture_cube.h:41
clan::TextureFormat::rgba8
@ rgba8
clan::FillMode::point
@ point
clan
Definition clanapp.h:36
clan::BrushType::image
@ image
clan::Key::y
@ y
clan::Key::x
@ x