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RenderStates.h
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_RENDERSTATES_H
26 #define SFML_RENDERSTATES_H
27
29 // Headers
31 #include <SFML/Graphics/Export.h>
32 #include <SFML/Graphics/BlendMode.h>
33 #include <SFML/Graphics/Transform.h>
34 #include <SFML/Graphics/Types.h>
35
36
41 typedef struct
42 {
43 sfBlendMode blendMode;
44 sfTransform transform;
45 const sfTexture* texture;
46 const sfShader* shader;
47 } sfRenderStates;
48
49
50 #endif // SFML_RENDERSTATES_H
sfBlendMode
Blending mode for drawing.
Definition: BlendMode.h:70
sfRenderStates
Define the states used for drawing to a RenderTarget.
Definition: RenderStates.h:42
sfRenderStates::texture
const sfTexture * texture
Texture.
Definition: RenderStates.h:45
sfRenderStates::transform
sfTransform transform
Transform.
Definition: RenderStates.h:44
sfRenderStates::shader
const sfShader * shader
Shader.
Definition: RenderStates.h:46
sfRenderStates::blendMode
sfBlendMode blendMode
Blending mode.
Definition: RenderStates.h:43
sfTransform
Encapsulate a 3x3 transform matrix.
Definition: Transform.h:43