Gio.ListModel
Description: Reference for Gio.ListModel

### Interface

# GioListModel

since: 2.0

#### Description

    interface Gio.ListModel : GObject.Object

`GListModel` is an interface that represents a mutable list of `GObject`. Its main intention is as a model for various widgets in user interfaces, such as list views, but it can also be used as a convenient method of returning lists of data, with support for updates.

Each object in the list may also report changes in itself via some mechanism (normally the `GObject::notify` signal). Taken together with the `GListModel::items-changed` signal, this provides for a list that can change its membership, and in which the members can change their individual properties.

A good example would be the list of visible wireless network access points, where each access point can report dynamic properties such as signal strength.

It is important to note that the `GListModel` itself does not report changes to the individual items. It only reports changes to the list membership. If you want to observe changes to the objects themselves then you need to connect signals to the objects that you are interested in.

All items in a `GListModel` are of (or derived from) the same type. `g_list_model_get_item_type()` returns that type. The type may be an interface, in which case all objects in the list must implement it.

The semantics are close to that of an array: `g_list_model_get_n_items()` returns the number of items in the list and `g_list_model_get_item()` returns an item at a (0-based) position. In order to allow implementations to calculate the list length lazily, you can also iterate over items: starting from 0, repeatedly call `g_list_model_get_item()` until it returns `NULL`.

An implementation may create objects lazily, but must take care to return the same object for a given position until all references to it are gone.

On the other side, a consumer is expected only to hold references on objects that are currently ‘user visible’, in order to facilitate the maximum level of laziness in the implementation of the list and to reduce the required number of signal connections at a given time.

This interface is intended only to be used from a single thread. The thread in which it is appropriate to use it depends on the particular implementation, but typically it will be from the thread that owns the thread-default main context (see `g_main_context_push_thread_default()`) in effect at the time that the model was created.

Over time, it has established itself as good practice for list model implementations to provide properties `item-type` and `n-items` to ease working with them. While it is not required, it is recommended that implementations provide these two properties. They should return the values of `g_list_model_get_item_type()` and `g_list_model_get_n_items()` respectively and be defined as such:

    properties[PROP_ITEM_TYPE] =
      g_param_spec_gtype ("item-type", NULL, NULL, G_TYPE_OBJECT,
                          G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
    properties[PROP_N_ITEMS] =
      g_param_spec_uint ("n-items", NULL, NULL, 0, G_MAXUINT, 0,
                         G_PARAM_READABLE | G_PARAM_STATIC_STRINGS);

Available since: 2.0

#### Prerequisite

In order to implement ListModel, your type must inherit from`GObject`.

#### Implementations

- GListStore

#### Instance methods

###### g_list_model_get_item

Get the item at `position`.

since: 2.44

###### g_list_model_get_item_type

Gets the type of the items in `list`.

since: 2.44

###### g_list_model_get_n_items

Gets the number of items in `list`.

since: 2.44

###### g_list_model_get_object

Get the item at `position`.

since: 2.44

###### g_list_model_items_changed

Emits the `GListModel::items-changed` signal on `list`.

since: 2.44

#### Signals

###### Gio.ListModel::items-changed

This signal is emitted whenever items were added to or removed from `list`. At `position`, `removed` items were removed and `added` items were added in their place.

since: 2.44

#### Interface structure

    struct GioListModelInterface {
      GTypeInterface g_iface;
      GType (* get_item_type) (
        GListModel* list
      );
      guint (* get_n_items) (
        GListModel* list
      );
      GObject* (* get_item) (
        GListModel* list,
        guint position
      );

    }

The virtual function table for `GListModel`.

###### Interface members

`g_iface` |
    GTypeInterface
| Parent `GTypeInterface`.
`get_item_type` |
    GType (* get_item_type) (
        GListModel* list
      )
| The virtual function pointer for `g_list_model_get_item_type()`
`get_n_items` |
    guint (* get_n_items) (
        GListModel* list
      )
| The virtual function pointer for `g_list_model_get_n_items()`
`get_item` |
    GObject* (* get_item) (
        GListModel* list,
        guint position
      )
| The virtual function pointer for `g_list_model_get_item()`

#### Virtual methods

###### Gio.ListModel.get_item

Get the item at `position`. If `position` is greater than the number of items in `list`, `NULL` is returned.

since: 2.44

###### Gio.ListModel.get_item_type

Gets the type of the items in `list`.

since: 2.44

###### Gio.ListModel.get_n_items

Gets the number of items in `list`.

since: 2.44