Gio.DBusInterfaceSkeletonFlags
Description: Reference for Gio.DBusInterfaceSkeletonFlags

### Enumeration

# GioDBusInterfaceSkeletonFlags

since: 2.30

#### Declaration

    flags Gio.DBusInterfaceSkeletonFlags

#### Description

Flags describing the behavior of a `GDBusInterfaceSkeleton` instance.

Available since: 2.30

#### Members

`G_DBUS_INTERFACE_SKELETON_FLAGS_NONE`

  No flags set.

  - Value: `0`
  - Nickname: `none`
  - Available since: 2.30
`G_DBUS_INTERFACE_SKELETON_FLAGS_HANDLE_METHOD_INVOCATIONS_IN_THREAD`

  Each method invocation is handled in a thread dedicated to the invocation. This means that the method implementation can use blocking IO without blocking any other part of the process. It also means that the method implementation must use locking to access data structures used by other threads.

  - Value: `1`
  - Nickname: `handle-method-invocations-in-thread`
  - Available since: 2.30