Gio.DBusServer::new-connection
Description: Reference for signal Gio.DBusServer::new-connection

### Signal

# Gio DBusServer::new-connection

since: 2.26

#### Declaration

    gboolean
    new_connection (
      GDBusServer* self,
      GDBusConnection* connection,
      gpointer user_data
    )

#### Description

Emitted when a new authenticated connection has been made. Use `g_dbus_connection_get_peer_credentials()` to figure out what identity (if any), was authenticated.

If you want to accept the connection, take a reference to the `connection` object and return `TRUE`. When you are done with the connection call `g_dbus_connection_close()` and give up your reference. Note that the other peer may disconnect at any time - a typical thing to do when accepting a connection is to listen to the `GDBusConnection::closed` signal.

If `GDBusServer:flags` contains `G_DBUS_SERVER_FLAGS_RUN_IN_THREAD` then the signal is emitted in a new thread dedicated to the connection. Otherwise the signal is emitted in the [thread-default main context][g-main-context-push-thread-default] of the thread that `server` was constructed in.

You are guaranteed that signal handlers for this signal runs before incoming messages on `connection` are processed. This means that it’s suitable to call `g_dbus_connection_register_object()` or similar from the signal handler.

Default handler: The default handler is called after the handlers added via `g_signal_connect()`.
Available since: 2.26

#### Parameters

`connection`

  Type: `GDBusConnection`

  A `GDBusConnection` for the new connection.

  The data is owned by the caller of the function.

#### Return value

Type: `gboolean`

`TRUE` to claim `connection`, `FALSE` to let other handlers run.