Gio.IOModule.load

### Method

# Gio IOModuleload

#### Declaration

    void
    g_io_module_load (
      GIOModule* module
    )

#### Description

Required API for GIO modules to implement.

This function is run after the module has been loaded into GIO, to initialize the module. Typically, this function will call g_io_extension_point_implement().

Since 2.56, this function should be named `g_io_<modulename>_load`, where `modulename` is the plugin’s filename with the `lib` or `libgio` prefix and everything after the first dot removed, and with `-` replaced with `_` throughout. For example, `libgiognutls-helper.so` becomes `gnutls_helper`. Using the new symbol names avoids name clashes when building modules statically. The old symbol names continue to be supported, but cannot be used for static builds.

This method is not directly available to language bindings.