Ide.LspCodeActionProvider
Description: Reference for Ide.LspCodeActionProvider

### Class

# IdeLspCodeActionProvider

#### Description

    class Ide.LspCodeActionProvider : Ide.Object {
      parent_instance: IdeObject
    }

No description available.

#### Hierarchy

#### Ancestors

- IdeObject
- GObject

#### Implements

- IdeCodeActionProvider

#### Instance methods

###### ide_lsp_code_action_provider_get_client

Gets the client to use for the code action query.

###### ide_lsp_code_action_provider_get_diagnostics

Gets the diagnostics to use for the code action query.

###### ide_lsp_code_action_provider_set_client

No description available.

##### Methods inherited from IdeObject (28)

Please see IdeObject for a full list of methods.

##### Methods inherited from GObject (43)

Please see GObject for a full list of methods.

##### Methods inherited from IdeCodeActionProvider (4)

###### ide_code_action_provider_load

No description available.

###### ide_code_action_provider_query_async

No description available.

###### ide_code_action_provider_query_finish

Completes an asynchronous request to ide_code_action_provider_query_async().

Available since: 42.0

###### ide_code_action_provider_set_diagnostics

No description available.

#### Properties

###### Ide.LspCodeActionProvider:client

No description available.

###### Ide.LspCodeActionProvider:diagnostics

No description available.

##### Properties inherited from IdeObject (2)

###### Ide.Object:cancellable

The “cancellable” property is a `GCancellable` that can be used by operations that will be cancelled when the `IdeObject::destroy` signal is emitted on `self`.

Available since: 3.32

###### Ide.Object:parent

The parent `IdeObject`, if any.

Available since: 3.32

#### Signals

##### Signals inherited from IdeObject (1)

###### Ide.Object::destroy

The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.

Available since: 3.32

##### Signals inherited from GObject (1)

###### GObject.Object::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

#### Class structure

    struct IdeLspCodeActionProviderClass {
      IdeObjectClass parent_class;

    }

###### Class members

`parent_class` |
    IdeObjectClass
| No description available.