# d3dvideosink

Display data using a Direct3D video renderer

## Hierarchy

    GObject
        ╰──GInitiallyUnowned
            ╰──GstObject
                ╰──GstElement
                    ╰──GstBaseSink
                        ╰──GstVideoSink
                            ╰──d3dvideosink

## Implemented interfaces

    GstNavigation
    GstVideoOverlay

## Factory details

Authors: – David Hoyt , Roland Krikava

Classification: – `Sink/Video`

Rank – secondary

Plugin – d3d

Package – GStreamer Bad Plug-ins

## Pad Templates

### `sink`

    video/x-raw:
             format: { I420, YV12, UYVY, YUY2, NV12, BGRx, RGBx, BGRA, RGBA, BGR, RGB16, RGB15 }
              width: [ 1, 2147483647 ]
             height: [ 1, 2147483647 ]
          framerate: [ 0/1, 2147483647/1 ]

    video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition):
             format: { I420, YV12, UYVY, YUY2, NV12, BGRx, RGBx, BGRA, RGBA, BGR, RGB16, RGB15 }
              width: [ 1, 2147483647 ]
             height: [ 1, 2147483647 ]
          framerate: [ 0/1, 2147483647/1 ]

Presence – always

Direction – sink

Object type – GstPad

## Properties

### create-render-window

    “create-render-window” gboolean

If no window ID is given, a new render window is created

Flags : Read / Write

Default value : true

### force-aspect-ratio

    “force-aspect-ratio” gboolean

When enabled, scaling will respect original aspect ratio

Flags : Read / Write

Default value : true

### stream-stop-on-close

    “stream-stop-on-close” gboolean

If the render window is closed stop stream

Flags : Read / Write

Default value : true

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