<map id="AudioIODeviceCallback" name="AudioIODeviceCallback">
<area shape="rect" id="node1" title="One of these is passed to an AudioIODevice object to stream the audio data in and out." alt="" coords="234,5,394,32"/>
<area shape="rect" id="node2" href="$classAudioProcessorPlayer.html" title="An AudioIODeviceCallback object which streams audio through an AudioProcessor." alt="" coords="5,80,156,107"/>
<area shape="rect" id="node3" href="$classAudioSourcePlayer.html" title="Wrapper class to continuously stream audio from an audio source to an AudioIODevice." alt="" coords="180,80,312,107"/>
<area shape="rect" id="node4" href="$classSoundPlayer.html" title="A simple sound player that you can add to the AudioDeviceManager to play simple sounds." alt="" coords="336,80,431,107"/>
<area shape="rect" id="node5" href="$classStandalonePluginHolder.html" title="An object that creates and plays a standalone instance of an AudioProcessor." alt="" coords="455,80,616,107"/>
</map>
