<map id="PositionableAudioSource" name="PositionableAudioSource">
<area shape="rect" id="node1" title="A type of AudioSource which can be repositioned." alt="" coords="287,80,454,107"/>
<area shape="rect" id="node3" href="$classAudioFormatReaderSource.html" title="A type of AudioSource that will read from an AudioFormatReader." alt="" coords="5,155,184,181"/>
<area shape="rect" id="node4" href="$classAudioTransportSource.html" title="An AudioSource that takes a PositionableAudioSource and allows it to be played, stopped,..." alt="" coords="209,155,359,181"/>
<area shape="rect" id="node5" href="$classBufferingAudioSource.html" title="An AudioSource which takes another source as input, and buffers it using a thread." alt="" coords="384,155,531,181"/>
<area shape="rect" id="node6" href="$classMemoryAudioSource.html" title="An AudioSource which takes some float audio data as an input." alt="" coords="555,155,699,181"/>
<area shape="rect" id="node2" href="$classAudioSource.html" title="Base class for objects that can produce a continuous stream of audio." alt="" coords="323,5,419,32"/>
</map>
