OpenVDB: nanovdb/util Directory Reference

OpenVDB 10.0.1

util Directory Reference

## Files
file | CSampleFromVoxels.h [code]
file | CudaDeviceBuffer.h [code]
| Implements a simple CUDA allocator!
file | DitherLUT.h [code]
| Defines look up table to do dithering of 8^3 leaf nodes.
file | ForEach.h [code]
| A unified wrapper for tbb::parallel_for and a naive std::thread fallback.
file | GridBuilder.h [code]
| Generates a NanoVDB grid from any volume or function.
file | GridChecksum.h [code]
| Computes a pair of 32bit checksums, og a Grid, by means of Cyclic Redundancy Check (CRC)
file | GridHandle.h [code]
| Defines two classes, a GridRegister the defines the value type (e.g. Double, Float etc) of a NanoVDB grid, and a GridHandle and manages the memory of a NanoVDB grid.
file | GridStats.h [code]
| Re-computes min/max/avg/var/bbox information for each node in a pre-existing NanoVDB grid.
file | GridValidator.h [code]
| Checks the validity of an existing NanoVDB grid.
file | HDDA.h [code]
| Hierarchical Digital Differential Analyzers specialized for VDB.
file | HostBuffer.h [code]
| HostBuffer - a buffer that contains a shared or private bump pool to either externally or internally managed host memory.
file | IndexGridBuilder.h [code]
| Generates a NanoVDB IndexGrid from any existing NanoVDB grid.
file | Invoke.h [code]
| A unified wrapper for tbb::parallel_invoke and a naive std::thread analog.
file | IO.h [code]
| Implements I/O for NanoVDB grids. Features optional BLOSC and ZIP file compression, support for multiple grids per file as well as multiple grid types.
file | NanoToOpenVDB.h [code]
| This class will deserialize an NanoVDB grid into an OpenVDB grid.
file | NodeManager.h [code]
| This class allows for sequential access to nodes in a NanoVDB tree on both the host and device.
file | OpenToNanoVDB.h [code]
| This class will serialize an OpenVDB grid into a NanoVDB grid.
file | Primitives.h [code]
| Generates volumetric primitives, e.g. sphere, torus etc, as NanoVDB grid.
file | Range.h [code]
| Custom Range class that is compatible with the tbb::blocked_range classes.
file | Ray.h [code]
| A Ray class.
file | Reduce.h [code]
| A unified wrapper for tbb::parallel_reduce and a naive std::future analog.
file | SampleFromVoxels.h [code]
| NearestNeighborSampler, TrilinearSampler, TriquadraticSampler and TricubicSampler.
file | Stencils.h [code]
| Defines various finite-difference stencils that allow for the computation of gradients of order 1 to 5, mean curvatures, gaussian curvatures, principal curvatures, tri-linear interpolation, zero-crossing, laplacian, and closest point transform.