OpenVDB: Member List

OpenVDB 9.0.0

ValueAccessor1< _TreeType, IsSafe, L0 > Member List

This is the complete list of members for ValueAccessor1< _TreeType, IsSafe, L0 >, including all inherited members.

addLeaf(LeafNodeT *leaf) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
addTile(Index level, const Coord &xyz, const ValueType &value, bool state) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
BaseT typedef | ValueAccessor1< _TreeType, IsSafe, L0 > |
clear() override | ValueAccessor1< _TreeType, IsSafe, L0 > | inlinevirtual
eraseNode() | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
getNode() | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
getTree() const | ValueAccessorBase< _TreeType, IsSafe > | inline
getValue(const Coord &xyz) const | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
getValueDepth(const Coord &xyz) const | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
insertNode(const Coord &xyz, NodeT &node) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
InternalNode | ValueAccessor1< _TreeType, IsSafe, L0 > | friend
InvTreeT typedef | ValueAccessor1< _TreeType, IsSafe, L0 > |
isCached(const Coord &xyz) const | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
IsConstTree | ValueAccessorBase< _TreeType, IsSafe > | static
isSafe() | ValueAccessorBase< _TreeType, IsSafe > | inlinestatic
isValueOn(const Coord &xyz) const | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
isVoxel(const Coord &xyz) const | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
LeafNode | ValueAccessor1< _TreeType, IsSafe, L0 > | friend
LeafNodeT typedef | ValueAccessor1< _TreeType, IsSafe, L0 > |
modifyValue(const Coord &xyz, const ModifyOp &op) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
modifyValueAndActiveState(const Coord &xyz, const ModifyOp &op) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
mTree | ValueAccessorBase< _TreeType, IsSafe > | protected
NodeT0 typedef | ValueAccessor1< _TreeType, IsSafe, L0 > |
numCacheLevels() | ValueAccessor1< _TreeType, IsSafe, L0 > | inlinestatic
operator=(const ValueAccessor1 &other) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
ValueAccessorBase< _TreeType, IsSafe >::operator=(const ValueAccessorBase &other) | ValueAccessorBase< _TreeType, IsSafe > | inline
probeConstLeaf(const Coord &xyz) const | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
probeConstNode(const Coord &xyz) const | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
probeLeaf(const Coord &xyz) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
probeLeaf(const Coord &xyz) const | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
probeNode(const Coord &xyz) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
probeValue(const Coord &xyz, ValueType &value) const | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
RootNode | ValueAccessor1< _TreeType, IsSafe, L0 > | friend
RootNodeT typedef | ValueAccessor1< _TreeType, IsSafe, L0 > |
setActiveState(const Coord &xyz, bool on=true) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
setValue(const Coord &xyz, const ValueType &value) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
setValueOff(const Coord &xyz, const ValueType &value) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
setValueOff(const Coord &xyz) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
setValueOn(const Coord &xyz, const ValueType &value) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
setValueOn(const Coord &xyz) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
setValueOnly(const Coord &xyz, const ValueType &value) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
touchLeaf(const Coord &xyz) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
tree() const | ValueAccessorBase< _TreeType, IsSafe > | inline
Tree | ValueAccessor1< _TreeType, IsSafe, L0 > | friend
TreeType typedef | ValueAccessor1< _TreeType, IsSafe, L0 > |
ValueAccessor1(TreeType &tree) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
ValueAccessor1(const ValueAccessor1 &other) | ValueAccessor1< _TreeType, IsSafe, L0 > | inline
ValueAccessorBase(_TreeType &tree) | ValueAccessorBase< _TreeType, IsSafe > | inline
ValueAccessorBase(const ValueAccessorBase &other) | ValueAccessorBase< _TreeType, IsSafe > | inline
ValueType typedef | ValueAccessor1< _TreeType, IsSafe, L0 > |
~ValueAccessor1() override=default | ValueAccessor1< _TreeType, IsSafe, L0 > |
~ValueAccessorBase() | ValueAccessorBase< _TreeType, IsSafe > | inlinevirtual