ReactPhysics3D: Member List

| ReactPhysics3D v0.10.2 C++ Physics engine library

Loading...
Searching...
No Matches
reactphysics3d::ConcaveMeshShape Member List

This is the complete list of members for reactphysics3d::ConcaveMeshShape, including all inherited members.

CollisionShape(CollisionShapeName name, CollisionShapeType type, MemoryAllocator &allocator) | reactphysics3d::CollisionShape |
CollisionShape(const CollisionShape &shape)=delete | reactphysics3d::CollisionShape |
computeTransformedAABB(const Transform &transform) const | reactphysics3d::CollisionShape | virtual
ConcaveMeshShape(const ConcaveMeshShape &shape)=delete | reactphysics3d::ConcaveMeshShape |
ConcaveShape(CollisionShapeName name, MemoryAllocator &allocator, const Vector3 &scaling) | reactphysics3d::ConcaveShape |
ConcaveShape(const ConcaveShape &shape)=delete | reactphysics3d::ConcaveShape |
getId() const | reactphysics3d::CollisionShape |
getLocalBounds() const override | reactphysics3d::ConcaveMeshShape | virtual
getLocalInertiaTensor(decimal mass) const override | reactphysics3d::ConcaveShape | virtual
getName() const | reactphysics3d::CollisionShape |
getNbTriangles() const | reactphysics3d::ConcaveMeshShape |
getNbVertices() const | reactphysics3d::ConcaveMeshShape |
getRaycastTestType() const | reactphysics3d::ConcaveShape |
getScale() const | reactphysics3d::ConcaveShape |
getTriangleVertices(uint32 triangleIndex, Vector3 &outV1, Vector3 &outV2, Vector3 &outV3) const | reactphysics3d::ConcaveMeshShape |
getTriangleVerticesIndices(uint32 triangleIndex, uint32 &outV1Index, uint32 &outV2Index, uint32 &outV3Index) const | reactphysics3d::ConcaveMeshShape |
getTriangleVerticesNormals(uint32 triangleIndex, Vector3 &outN1, Vector3 &outN2, Vector3 &outN3) const | reactphysics3d::ConcaveMeshShape |
getType() const | reactphysics3d::CollisionShape |
getVertex(uint32 vertexIndex) const | reactphysics3d::ConcaveMeshShape |
getVertexNormal(uint32 vertexIndex) const | reactphysics3d::ConcaveMeshShape |
getVolume() const override | reactphysics3d::ConcaveShape | virtual
isConvex() const override | reactphysics3d::ConcaveShape | virtual
isPolyhedron() const override | reactphysics3d::ConcaveShape | virtual
operator=(const ConcaveMeshShape &shape)=delete | reactphysics3d::ConcaveMeshShape |
reactphysics3d::ConcaveShape::operator=(const ConcaveShape &shape)=delete | reactphysics3d::ConcaveShape |
reactphysics3d::CollisionShape::operator=(const CollisionShape &shape)=delete | reactphysics3d::CollisionShape |
setRaycastTestType(TriangleRaycastSide testType) | reactphysics3d::ConcaveShape |
setScale(const Vector3 &scale) override | reactphysics3d::ConcaveMeshShape | virtual
to_string() const override | reactphysics3d::ConcaveMeshShape | virtual
~CollisionShape()=default | reactphysics3d::CollisionShape | virtual
~ConcaveShape() override=default | reactphysics3d::ConcaveShape | virtual