Vector BLF: FlexRayStatusEvent.h Source File

Vector BLF

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FlexRayStatusEvent.h
1// SPDX-FileCopyrightText: 2013-2021 Tobias Lorenz <tobias.lorenz@gmx.net>
2//
3// SPDX-License-Identifier: GPL-3.0-or-later
4
5#pragma once
6
7#include <Vector/BLF/platform.h>
8
9#include <array>
10
11#include <Vector/BLF/AbstractFile.h>
12#include <Vector/BLF/ObjectHeader.h>
13
14#include <Vector/BLF/vector_blf_export.h>
15
16namespace Vector {
17namespace BLF {
18
24 struct VECTOR_BLF_EXPORT FlexRayStatusEvent final : ObjectHeader {
25 FlexRayStatusEvent();
26
27 void read(AbstractFile & is) override;
28 void write(AbstractFile & os) override;
29 uint32_t calculateObjectSize() const override;
30
34 uint16_t channel {};
35
39 uint16_t version {};
40
44 uint16_t statusType {};
45
49 uint16_t infoMask1 {};
50
54 uint16_t infoMask2 {};
55
59 uint16_t infoMask3 {};
60
62 std::array<uint16_t, 18> reservedFlexRayStatusEvent {};
63};
64
65}
66}
Vector::BLF::AbstractFile
Definition AbstractFile.h:19
Vector::BLF::FlexRayStatusEvent
FLEXRAY_STATUS.
Definition FlexRayStatusEvent.h:24
Vector::BLF::ObjectHeader
Object header.
Definition ObjectHeader.h:22